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0
votes
Won't Fix

Riviatuner Statistics crashes DirectX12 Unity Editor

Graphics - General

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Jul 23, 2018

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Version/s: 2018.1.8f1

How to reproduce:1. Install RivaTuner Statistics2. Make sure RivaTuner Statistics is running3. Create and open a new Unity project4.... Read more

1
votes
Fixed

Crash on ImageConversionBindings::LoadImage when calling LoadImage on un...

Graphics - General

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Jul 28, 2018

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Version/s: 2018.2, 2018.2.0f2

How to reproduce:1. Open the attached "1064955_repro.zip" project2. Open the "Main" scene3. Enter Play mode-- Editor crash Reproduci... Read more

0
votes
Not Reproducible

Editor crashes in AtomicList::Load when loading a scene at runtime

Graphics - General

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Aug 01, 2018

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Version/s: 2018.2.0b8, 2018.2.1f1

To reproduce: 1. Open the attached project (only temp projects.zip)2. Open the Mech Starter Pack/Scenes/0 scene3. Add the "0" and "1... Read more

1
votes
Won't Fix

Culled reflections of Objects with Pixel-lit Shaders have artifacts when...

Graphics - General

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Jul 30, 2018

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Version/s: 2017.4.8f1

How to reproduce:1. Open the attached "TestFor1065588.zip" project2. Rotate the Scene view upwards slightly3. Notice the artifacts o... Read more

0
votes
Duplicate

[Android] Graphics artifacts are seen when using Graphics.DrawMeshInstan...

Graphics - General

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Jul 06, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Build and Run user's attached project for Android2. While on mobile device, use provided controls to navigate around... Read more

0
votes
Fixed

Changing Camera targettexture dynamically during frame causes Post Effec...

Graphics - General

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Feb 03, 2017

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Version/s:

Postprocessing: Gets graphics glitch when script does camera target texture changes. (New in 5.6) 1. Download attached project (Post... Read more

0
votes
Fixed

SkinnedMeshRenderer without bone weights is not rendered in player

Graphics - General

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Aug 03, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Reproduction steps:1. Open user's attached project2. Open the SampleScene;3. Make a standalone build4. Run the built project; Expect... Read more

0
votes
Won't Fix

[Metal] Shader output shows corrupted textures

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

Reproduction steps:1. Open the attached project (ECSSample00.zip).2. Play the 'main' scene.- Notice a texture shape.3. Open the "Sha... Read more

0
votes
Fixed

[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...

Graphics - General

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Aug 09, 2018

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Version/s: 2017.4.7f1, 2018.1.0b1

Steps to reproduce:1. Open attached project2. Open Player settings3. Toggle 'Dynamic Batching' on and off while looking at the game ... Read more

0
votes
Won't Fix

[Multi-compile] Editor freeze and no error when building >1048576 variants

Graphics - General

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Aug 13, 2018

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Version/s: 2018.3.0a4

Steps:1. Open attached project, open the scene2. Make a standalone build-> editor freeze, not responding (wrong) 3. Edit "Global_... Read more