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0
votes
Fixed

Can't change texture compression from RGB Compressed DXT1 to ETC 4 bits ...

Graphics - General

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Nov 18, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project. It contains a texture called "zoombie_mask". It is a 2048x2048 pixels .BMP image 2. Select i... Read more

1
votes
Fixed

Mesh.MeshData.SetVertexBufferParams function is not compatible with Burst

Graphics - General

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Jun 25, 2020

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Version/s:

SetVertexBufferParams function of Mesh.MeshData uses params VertexAttributeDescriptor[] attributes that doesn't compile with Burst. ... Read more

0
votes
Fixed

"OPENGL ERROR" on event creation

Graphics - General

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Nov 06, 2015

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Version/s: 5.3.0b6

"OPENGL ERROR" on event creation 1. What happened Getting an error every time I create an event in the Animation Window... "OPENGL ... Read more

0
votes
Not Reproducible
0
votes
Fixed

Textures with 1 pixel width or 1 pixel height will be imported as 2 pixe...

Graphics - General

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Nov 29, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached - select the textures attached and notice that in the preview they are shown as ... Read more

3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

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May 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

0
votes
Fixed

Linear lighting is incorrect in upscaled fullscreen mode with AA

Graphics - General

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May 27, 2014

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Version/s:

Steps to reproduce: * Take a project that uses linear lighting * Build a player for OSX or Linux * Run in windowed mode * Verify... Read more

0
votes
By Design

Graphics.Blit draws texture on a toolbar in the Scene view

Graphics - General

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Aug 06, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Play the scene. 4. Notice that texture is being draw... Read more

1
votes
Fixed

OnPreRender & OnPostRender are reversed

Graphics - General

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Dec 16, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the test scene - press play and notice the red light is used - open the p... Read more

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