Search Issue Tracker
Unity Editor crashes when restarting to change graphics API from DirectX...
How to reproduce: 1. Open Unity 2. Load user-submitted project (case_972371-RPGRTS_2017.zip) 3. Open 'Character.unity' scene 4. Go t... Read more
Animator with enabled culling doesn't affect cloth simulation correctly
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Run it - Notice that arms and legs stay stiff Reproduced with... Read more
Black Screen and Kernel 'KGenLut3D_AcesTonemap' error in the Console wit...
Steps to reproduce: 1) Open UnityHub and create a new LWRP template project 2) Go to Window >> Package Manager >> update Lightweigh... Read more
Adding another Camera to the Scene causes incorrect Depth Buffer to be a...
Reproduction steps: 1. Open the attached project "Bug Test.zip"; 2. Open the ssdecals.unity scene; 3. Observe the Scene view; 4. En... Read more
Using Typeless D3D11 32 bit texture formats results in errors
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR Result: Unsupported texture format 0x1B in th... Read more
Editor crash on ExecuteRenderQueue when creating custom lights
How to reproduce: 1. Open project "crash976749.zip" 2. Open "planet" scene 3. Main Camera -> "Custom Light Renderer (Script)" enable... Read more
Material properties cannot be accessed after modifying any script or saving
Steps to reproduce: 1. Open attached “Materials.zip” Unity project 2. Open “Main” scene 3. Change object order in Scene (or make any... Read more
Incorrect lighting when using multiple terrain.
The lighting generated for terrain looks to be incorrect and has crashed for me once. Steps to reproduce - Create a terrain in the... Read more
[Metal] Crash in ReadPixelsToImage() at TextureReadbackMetal.mm:55
Reproduction steps: 1. Open the attached project. 2. Build it. 3. Click "Left corner partially" a few times. - Application will cra... Read more
Rigged FBX model is rotated when undoing object's transform
To reproduce: 1. Open project attached, test scene 2. In Hierarchy window, select model1 or model2 3. In Inspector window, change a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Can't Generate Mesh, No Font Asset has been assigned” warning is thrown when setting Focus() to a visual element
- Changing the size of the Sticky Note text changes the size of Sticky Note based on previously selected text size
- [VFX Graph] Operators Size isn't consistent
- Custom attributes will be duplicated upon upgrading if a built-in attribute name was used in versions 2022.3 and earlier
- Choosing Resize to Fit does nothing when trying to Resize columns in Light Explorer