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2
votes
Fixed

A specific PNG texture with alpha is imported as 24bit RGB instead of 32...

Graphics - General

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Mar 15, 2017

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Version/s: 5.5.2p2

To reproduce: 1. Open project 2. Notice, that 'brocoli' and 'kinder_egg' images are both png, but 'brocoli' is imported as 32bit RG... Read more

0
votes
Won't Fix

Regression: Standalone has artifacts on the scenen (connected to MeshRen...

Graphics - General

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Mar 11, 2016

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Version/s: 5.3.3p3

What happened --- This happens on Standalone (NOT Editor) This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and secon... Read more

1
votes
By Design

UV maps are corrupted for static objects with custom shader when Static ...

Graphics - General

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Aug 01, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Static Batching is enabled in Player Settings 3) Ge... Read more

0
votes
Fixed

Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...

Graphics - General

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Aug 13, 2016

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Version/s: 5.4.0f3

Steps to reproduce 1. open attached "CopyTexCrash.zip" 2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more

0
votes
Fixed

[GI] White "bleed" from objects on Sky/BGColor in reflection probes

Graphics - General

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Jan 18, 2016

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Version/s: 5.4.0b2

All objects "bleed" white onto the sky or background colour in a reflection probe. Emissive objects bleed is much stronger. Invisibl... Read more

0
votes
By Design

High coordinate values in Object Transfrom causes their meshes to become...

Graphics - General

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Sep 26, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached project in Unity 2. Focus the editor view on the sphere object 3. Move around using your mo... Read more

0
votes
Not Reproducible

ByteAddressBuffers doesn't work in compute shaders

Graphics - General

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May 17, 2016

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Version/s:

First mentioned here http://forum.unity3d.com/threads/rwbyteaddressbuffer-usage.343134/ We hit the same issue at hackweek using 5.5... Read more

0
votes
Fixed

DrawMeshInstancedIndirect being registered in the profiler as Camera.Ren...

Graphics - General

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Mar 20, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Open the attached project (instancing_test_debug.zip) 2. Open the Assets/test.unity scene 3. Run the scene 4.... Read more

0
votes
By Design

ASTC compressed textures larger than 4096 inside Editor are rendered pur...

Graphics - General

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Feb 21, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1) Open user's attached project 2) Select 'astcTest' asset 3) Make sure that (in import settings): -- Format (i... Read more

0
votes
Fixed

Texture previews are darker in linear mode

Graphics - General

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Jul 24, 2017

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Version/s: 2017.3.0a1

Steps to reproduce : - import the project from here https://oc.unity3d.com/index.php/s/LXAz6tv1QoBxNJ4 - filter for textures in the... Read more

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