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[GraphView] Elements that are being deselected are not reserialized when...
Reproduction steps: 1. Open the attached "project-1357293.zip" project 2. In the Project window, open the "NewNodeGraph" GraphViewOb... Read more
GraphView node height is incorrect when a reorderable list is inside the...
When using a PropertyField to show a list inside a GraphView node, the height of the node is messed up. - Repro steps: - Download t... Read more
Drag and drop nodes to a group doesn't work if edges are selected
It's not possible to drag and drop multiple nodes in a group if edges are selected. Read more
[GraphView] Box Selection visuals are offset if the GraphView element is...
How to reproduce: 1. Open the attached "case_1332677.zip" project 2. In the Project window, open Test asset 3. Start the box selecti... Read more
[UIR] Graphview text contains artifacts when the graph is zoomed out
How to reproduce: 1. Open the user's attached "GraphView" project 2. Open the "Simple Graph" window (GraphView->SimpleGraph) 3. In t... Read more
Unity crashes entering Play Mode when the GraphView window is open and F...
How to reproduce: 1. Open the attached project "GraphViewCrash.zip" 2. Open "Graph Editor" (Graph Editor>Graph Editor) 3. Enter Play... Read more
Right-clicking while dragging an edge leaves the edge hanging
Repro steps: 1. Open either Shader Graph or VFX Graph 2. Drag an edge out, or select an existing edge and click to move it 3. Right-... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps: 1. Open the user's attached "REPO PROJECT" project 2. Open Assets/New Shader Graph 3. Unfocus the Unity Editor (... Read more
Game Window leaves artifacts when drawing lines over the screen when Can...
How to reproduce: 1. Open the user's attached project 2. Press play 3. Move the mouse Expected result: Game Window leaves no artifa... Read more
[GraphView] Layout update is struggling to process current layout when u...
Reproduction steps: 1. Create an HDRP Project 2. Set UI Scale to 125% and restart the Editor 3. Create Visual Effect Graph 4. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Documentation page is not displayed when the "VFX Value Noise 3D" question mark is clicked
- Texture Mipmap Streaming uses wrong scales after Materials are changed at runtime
- Texture Mipmap Streaming doesn't work with HDRP/Lit shader's UV tiling
- Object overlay camera does not render when Depth/Stencil Buffer is disabled
- Shadows are not rendered on the transparent material when the "Deferred" Rendering Path is selected