Search Issue Tracker
[GraphView] Nodes are displayed white on Linux
Steps to reproduce:- Be on linux- Open a project with LWRP or create a new project with LWRP template- Create a new shadergraph asse... Read more
[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...
How to reproduce:1. Open the user-submitted project ("GraphViewPractice.zip")2. Go to "MyGraph" -> "Open Window"3. In the newly o... Read more
[GraphView] Dragging up or down slightly when trying to select text or n...
Unity Version 2020.1.0a1 (998f3306adcf)Reproduces as far back as 2018.4.4f1 (5440768ff61c) Repro steps1. Open a shadergraph or VFX g... Read more
[GraphView] Elements that are being deselected are not reserialized when...
Reproduction steps:1. Open the attached "project-1357293.zip" project2. In the Project window, open the "NewNodeGraph" GraphViewObje... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more
Game Window leaves artifacts when drawing lines over the screen when Can...
How to reproduce:1. Open the user's attached project2. Press play3. Move the mouse Expected result: Game Window leaves no artifactsA... Read more
Right-clicking while dragging an edge leaves the edge hanging
Repro steps:1. Open either Shader Graph or VFX Graph2. Drag an edge out, or select an existing edge and click to move it3. Right-cli... Read more
[GraphView] Graph stucks in panning mode when right-clicked while pannin...
How to reproduce:1. Open the attached 'GraphViewStuckPanning.zip' project2. Open 'StuckPanning' Visual Effect Graph3. Pan the graph ... Read more
[UI] Clickable event called twice
UnityEngine.UIElements.Clickable click event is called twice.It leads to unexpected behavior with Visual Effect Graph for Collapse b... Read more
[GraphView] The blackboard & master node preview can be expanded outside...
How to reproduce:1. Create a new URP/HDRP Template project2. Create a new shader graph3. Try resizing the Blackboard/Master Preview/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes