Search Issue Tracker
GI warnings and errors "Error adding system: Data not available." when s...
To reproduce: 1. Open attached project 2. Open scene 2 3. Open scene Terrain not square 4. Notice warnings in console: GI output for... Read more
[ReflectionProbes] Manually baked multiple reflection probes reference t...
Reproduction steps: 1. Create a new Unity project. 2. Go to "Window > Lighting > Scene" and uncheck "Auto" checkbox. 3. Save the sce... Read more
[PVR] Light Probes crash Unity when LODs are used
Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction: 1) Download the pr... Read more
Error resuming external process thread 'Editor/Data/Tools/JobProcess.exe...
It is sometimes possible to hit this error while working with lighting related tasks: Error resuming external process thread 'Editor... Read more
multiple light spots cause other light spots to disappear
There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce ... Read more
Creating new scene turns on Auto Bake light
Steps to reproduce: 1. Create a scene 2. Turn off "Auto" light baking in Lighting options (Window->Lighting) 3. Create new scene A... Read more
Editing Lightmap exr files does not update scene
Steps to reproduce: 1) open the attached 'downloads.zip' project 2) open scene 'main' 3) drag file from 'Files to drop' folder into ... Read more
Adding system: Failed to allocate system Errors are back
Reproduction steps: 1) Open users attached project, proceed to "Generate stuff" scene. 2) If there are no 1,2,3 scenes in the hierar... Read more
[ReflectionProbes] Multi-selecting reflection probes now displays only o...
To reproduce: 1. Create new scene 2. Create 2 reflection probes 3. Select them both 4. Notice that only one preview is shown Regres... Read more
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce: 1. Create new scene 2. Add reflection probe 3. Move it around 4. Notice horrible lag and hundreds of UI messages logge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup