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5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more

0
votes
Won't Fix

[LPPV] Particle System Sub-emitters using LPPV create strange bounding b...

Global Illumination

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Dec 31, 2015

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Version/s: 5.4.0b1

Using a LPPV on a particle emitters sub-emitter creates a strange bounding box issue in Edit mode. This does not happen in Play mode... Read more

0
votes
Fixed

[LPPV] Trail Renderer recieves "incorrect values" from LPPV

Global Illumination

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Dec 31, 2015

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Version/s: 5.4.0b1

Trail renderer doesnt appear to receive the correct values from a Light Probe Proxy Volume (See Image). Repro Steps: 1) Open attac... Read more

0
votes
Fixed

[GI] [Emission] DynamicGI.SetEmissive ignores emission map

Global Illumination

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project and 'test2' scene 2) Play it Expected: Both on left and right sides left cube must be lit by... Read more

0
votes
Fixed

[Win] Light & reflection probes set to OFF in mesh renderer after upgrade

Global Illumination

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Apr 25, 2016

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Version/s: 5.4.0b16

To repro: 1. Open attached project RefProbesUpgrade 2. Open scene baked 3. Select sphere 4. Notice that both light and reflection pr... Read more

0
votes
Duplicate

Editor crashes at selecting Clustering mode in Scene view

Global Illumination

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Jan 14, 2016

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Version/s: 5.4.0b2

1. What happened Editor crashes at selecting Clustering mode in Scene view for the project attached. Just start baking, and as soon ... Read more

0
votes
By Design

GI lighting does not move correctly with the parent object

Global Illumination

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Jan 10, 2016

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "GIBug" project 2. Play "main" scene 3. GI light moves slightly faster than the par... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more

0
votes
Fixed

[AdvancedParameters] "Default - Medium" parameter name is misleading whe...

Global Illumination

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Jan 16, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Open attached project "GIParameters.zip" 2. Open scene "repro" 3. Open lighting window 4. In hierarchy, sele... Read more

1
votes
Fixed

Crash on GraphicsHelper::SetRenderTargets when baking Reflection Probes

Global Illumination

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Jan 04, 2016

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Version/s: 5.4.0b1

Repro steps: 1) Open the project I attached and lighting.scene in it 2) Click Bake Reflection Probes in the Lighting window 3) Notic... Read more

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