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[Frame Debugger][Mobile] There are two Draw Mesh calls instead of the Ed...
How to reproduce:1. Open the attached project "UIDoubleDrawCalls.zip"2. Build and Run a Development Build to a mobile device3. Navig... Read more
(Frame Debugger) Clear events constantly appear and disappear
How to reproduce:1. Open up URP's GraphicsTestProject_Foundation2. Open scene: 012_PBS_EnvironmentBRDF_Spheres3. Enable the Frame De... Read more
[FrameDebugger] VFX compute events flickers
Steps:1. Create a HDRP template project2. Open SampleScene3. Enable FrameDebugger4. Select the VFX events and they flickers Reproduc... Read more
Frame Debugger shows different number of Draw Calls when compared to one...
Reproduction steps:1. Open the attached project "1127156.zip" and load Scene "SampleScene"2. Open the Frame Debugger window (Window ... Read more
[FrameDebugger] Flickers when URP Deferred DrawMesh event is selected
Steps:1. Create a new URP template project2. ProjectView > select UniversalRenderer > On Inspector set RenderingPath to Deferr... Read more
[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...
Reproduction steps:1. Open the attached user's Unity project "ParticleGPUInstancing.zip"2. Go to File > Build Settings and select... Read more
[FrameDebugger] shows the wrong texture
How to reproduce:1. Open project "TEST 2.zip"2. Open the FALCON_INTER scene3. Open the frame debugger4. Observe the unity_Lightmap t... Read more
[Frame Debugger][Mobile] Constantly refreshes when making a UI update fo...
Reproduction steps:1. Open the attached Unity project "FrameDebuggerIssue.zip"2. Navigate to Assets > Scenes folder and open "Tes... Read more
"Resolving a destination texture that is NULL" happens in editor when ms...
Reproduction steps: Open the attached project Open the Frame Debugger (Window > Analysis > Frame Debugger) Click on the “Enabl... Read more
[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...
How to reproduce:1. Open the user-submitted project2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity)3. Open the Frame De... Read more
All about bugs
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