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Tile palette prompts multiple "IndexOutOfRangeException" errors when opened
To reproduce: 1. Open attached Unity project "New Unity Project 13.zip" 2. Window --> Tile Palette 4. Observe console Result: Multi... Read more
After activating display list in game view space bar stops sending input...
To reproduce: 1. Create a new project 2. Select an object 3. Switch to game view and open the "displays" drop down list 4. Select so... Read more
Errors thrown on exiting play mode when build settings are open
-e: see title. when the build settings window is closed the errors are not thrown -regression from 5.0b1 -repro: --open attached pr... Read more
Console error when loading Asset Store
The console error appears in the editor Windows, 7, 8, 8.1 with Unity editor 4.5: url: https://kharma.unity3d.com/ This error is ca... Read more
After loosing connection, the accound drop down is hidden behind the no ...
Steps to reproduce : - while in the login window disable the internet connection - press on the account icon on the right and notic... Read more
GameObject.FindGameObjectsWithTag() returns selected prefabs
To reproduce: 1. Open attached project 2. Open scene "Example" 3. Enter play mode - a label shows how many gameobjects are there wit... Read more
Need to save the scene to save changed colors if the color change was do...
Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. Navigate through the Project window to "Resources" ->... Read more
[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for sav...
[MSE::Unload dirty scene] Unloading a dirtied scene does not ask for saving confirmation and information is lost Steps to repro: 1.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window