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Fixed in 5.5.0



Found in


Issue ID




After activating display list in game view space bar stops sending input to game view

Editor - Other


To reproduce:
1. Create a new project
2. Select an object
3. Switch to game view and open the "displays" drop down list
4. Select some property in the selected object (in inspector)
5. Press Ctrl+P
6. Press space.
Notice that space opens up the list again, instead of being sent to the game view. If the game view is then clicked, to bring focus to it (again), and space is pressed, the display list still opens.

Comments (10)

  1. Orion

    Aug 08, 2016 12:54

    In fact, it's worse in 5.4.0f3. Now I have this behavior every time the game tab is not torn off.

  2. atr0phy

    Jul 27, 2016 06:27

    This has -not- been fixed, it's still present in 5.4.0f1

  3. godhatesgrant

    Jul 24, 2016 01:21

    This is still an issue for me

  4. moatdd

    Jun 30, 2016 14:39

    Still present in 5.3.5 f1

    Found a workaround.

    Tear off the Game Window's tab. This will stop the offending behaviour. Afterwards, you can put the window back to its original place (until the next time you click the dropdown).

  5. WilsonCWong

    Jun 20, 2016 11:45

    Still present in 5.3.5f1...

  6. dyllandry

    Jun 18, 2016 22:02

    Still present in

  7. dyllandry

    Jun 18, 2016 22:01

    Please, please fix this.

  8. EdVi

    May 08, 2016 13:04

    still present in 5.3.4f1

  9. Gizmoi

    Jan 27, 2016 17:52

    this is still present in 5.3.1f1

  10. ZX Kenny

    Jan 18, 2016 05:05

    Here is my way to reproduce: firstly execute the step3 above, then click the game view, and then press space or enter.

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