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[Regression][HelpTab] 2 segment separator lines are rendered in Help con...
Steps to repro: 1. Open Unity;2. Create new project;3. Expand 'Help' context menu tab;4. Observe element's rendering inside the 'Hel... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more
Editor crashes after exporting prefab to unitypackage
1. What happenedAfter exporting unity package, Editor hangs/crashes. Attaching Editor log and crash call stack from case, when Edito... Read more
Setting GameObject's layer with editor layout set to default throws Inva...
Steps to reproduce: 1. Create new project2. Maximize editor/make it fullscreen3. Reset Layout to Default4. Add empty game object to ... Read more
There is an extra line in Help menu of Unity Editor
Build regression from Version 5.6.0b4 (f8c731df0021) Steps:1. Open Unity Editor2. Click on Help menu==>There is an extra line in ... Read more
DragAndDrop.StartDrag() has some minor aesthetic flaws
To get ready:1. Open project attached (New Unity Project.zip)2. Open Window "test" from Test -> Test First issue - Button is mark... Read more
Time class values are not 0 and can be manipulated before entering Play ...
Reproduction Steps:1. Open attached project "873528 - TimeClassBug".2. Go to "Test" -> "Time Bug" in the menu.3. Observe how the ... Read more
'Help' menu has two line separators below 'Report a Bug'
Steps to reproduce (view attached image):1. Open any Unity project2. Press 'Help' in the menu bar3. Look below 'Report a Bug' option... Read more
[OSX] NullReferenceException when canceling File browser after selecting...
How to reproduce:1. Create a new project2. Go to Unity>Preferences>External Tools3. Browse for SDK, JDK or NDK4. Pick uncorrec... Read more
[Chromium] cef crashes on cef_string_userfree_wide_alloc while trying to...
To reproduce: 1. Create new project.2. Open and reload asset store page (by right clicking on asset store tab).3. While it's reloadi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS