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Undo and Redo are missing after building project
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Move Cube 4. In top menu's Edit option, notice that possibili... Read more
[Regression][Windows] Uninformative 'SUCCEEDED(hr)' and 'wmiOpened' erro...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Download 'test.unitypackage' package and double click on it in file explor... Read more
Deletion of one tag cause wrong objects get wrong tags
There are three GameObjects on a scene ReproScene in attached project. Each object has unique name and the same tag. (gameobject nam... Read more
EditorApplication.playmodeStateChanged is called when scrolling through ...
1. Open the Scene scene and run it. 2. Open the Profiler Window, enable it and Pause the game. Notice that console has a log of play... Read more
Enum not handled on editor Dock Area OnGUI when selecting game objects i...
To reproduce: 1. Open attached project. 2. Open scene: ENUM BUG REPRO 3. In hierarchy, expand go: Fire meteor P expand me. 4. Selec... Read more
Custom windows break on recompile error
How to reproduce: 1. Open the attached project 2. Call "My Window" from the Window menu. The window comes up fine. 3. Open erroredSc... Read more
Error fails after search in AssetStore from Project
Assertion fails after searching in Project -> AssetStore on opening Show in Asset Store. 1. Open Unity. 2. In Project search: -... Read more
[Regression][5.3] 'Threadsafe Linear allocator' error is thrown when ope...
Steps to repro: 1. Open Unity 5.4.0p4; 2. Create new empty project; 3. Observe console. Actual result: 'Threadsafe Linear allocat... Read more
Connecting profiler rometly with different versions results in crash
To reproduce this case you are going to need: 1. Local network 2. Two PC machines ProjectSteps: 1. Create Project on 5.3 with compu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions