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TOC doesn't expand to selected page in User Manual after installation of...
1. Install Unity 2. Open some page in User Manual and verify that Table of Content at left side is expanded to this page. 3. Install... Read more
Breadcrumbs lead to dead links in 5.0b3
1) What happened In Version 5.0.0b3 (7174330a6f95) https://sites.google.com/a/unity3d.com/unity-beta/home, there are dead links in ... Read more
searching in manual doesn't work
To reproduce: 1. Open local Unity manual 2. Switch to Scripting API 3. Search for "gameobject" Expected result: Some results are fou... Read more
Clicking 'Events' in ScriptReference/Events.UnityAction.html leads to a ...
go to .../ScriptReference/Events.UnityAction.html and click on 'Events' hyperlink, it leads to a non existing page. Read more
Nothing about UnityEngine.WSA
There is absolutely nothing about UnityEngine.WSA in scripting reference. Monodevelop can auto-finish when writing UnityEngine.WSA.x... Read more
GetSpriteMesh is in the UnityEngine namespace in the docs, but in fact i...
According to the documentation, GetSpriteMesh is in the UnityEngine namespace, but in fact it is not there and can only be found in ... Read more
Cannot easily find documentation pages containing hyphen instead of space
See http://docs.unity3d.com/Manual/HOWTO-ArtAssetBestPracticeGuide.html have (or had at some point) title "Art Asset Best-Practice G... Read more
iOS Chrome docs focus on TOC
https://twitter.com/DevinReimer/status/471301579887640576 Read more
Format errors on MonoBahaviour page and links
In the Unity 4.5 beta 6 build 2 Scripting API documentation on the following page "methodNameintime" should be changed to "methodNam... Read more
Clicking a link in the docs collapses all expanded classess
To reproduce: 1. Watch the linked jing video Repro steps (in 4.6.0b2): 1. Go to ScriptReference/Events.UnityEventBase.html 2. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them