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Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps:1. Open the attached project ("ReproScene.zip")2. Open scene "Crash"3. Select "Crasher" GameObject in Hierarchy4.... Read more
DirectX12 crash when re-importing a large number of assets
-- Steps to reproduce the crash:1. Clone the following project: https://github.cds.internal.unity3d.com/unity/Graphics-QA-FTP-Graphi... Read more
Crash on D3D12GetInterface when creating a new project
How to reproduce:1. Create a new project Expected result: The project opensActual result: The project fails to open Reproducible wit... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
[DX12] DX12 shaders using register keyword triggers console error "d3d12...
Reproduction steps1. Open the attached user's project "ConstantBufferError.zip"2. Open "SampleScene.unity" Scene2. Make sure Direct3... Read more
[D3D12][AMD][Intel]Visual artifacts appear when the HD Dynamic Resolutio...
Reproduction steps:1. Open the attached project "ReproProj"2. Go to PikPok > Build Configs3. Select “QA” in the left panel4. Clic... Read more
The Console window shows memory leak warnings when previews or icons of ...
How to reproduce:1. Open the attached “preview_memoryleak_issue” project2. Ensure the Inspector window is open, or that the icon siz... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when building project for...
How to reproduce:1. Open the attached project from "Ritter.DX12Crash.zip"2. In the Toolbar navigate to "Build" -> "Build..."3. Se... Read more
[DirectX12] Objects are not lighted in Game view when using SEGI system ...
Reproduction steps:1. Open the "Scene" Scene in the user's attached project2. Remove Direct3D11 from Edit > Project Settings >... Read more
All about bugs
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