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100% crash rate when loading two profiler captures in the Profile Analyz...
Steps to reproduce: In Profiler, import profile capture 1 Then import profile capture 2 Click on profile capture 1 in profiler to lo... Read more
Crash on D3D12Fence::Wait when selecting a tilemap inside a Prefab
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Pf_room_Containment” Prefab through the Project window3. Select... Read more
DX12 Player brightness changes when changing Display resolution with Scr...
How to reproduce:1. Open the attached “IN-131872“ project2. Build and Run the Player3. Observe the Player Actual result: Player brig... Read more
HelpBox layout in “D3D12 Device Filters” Inspector is compressed, causin...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"D3D12 Device Filter... Read more
Fields in “D3D12 Device Filters” Inspector window overflow their section...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"D3D12 Device Filter... Read more
Player crash when switching focus in Exclusive Fullscreen mode with Dire...
How to reproduce:1. Open the attached “IN-133418.zip” project2. Ensure Fullscreen mode is set as “Exclusive Fullscreen” in Player se... Read more
Visual artifacts appear when placing Spline nodes or moving/rotating sce...
How to reproduce:1. Create and open a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Ins... Read more
Crash on TexturesD3D12::CreateTextureInternal() when opening a project f...
How to reproduce:1. Open the attached “IN-131773” project2. Observe the crash Reproducible with: 6000.2.0a10, 6000.3.10f1, 6000.4.0b... Read more
[HDRP][XR][DX12] "Remove texture only valid for surface data" error is l...
Steps to reproduce:1. Open the attached user's project "HDRPTest.zip"2. Open "Assets/Samples/XR Interaction Toolkit/3.4.0/Hands Inte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size