Search Issue Tracker

0
votes
Fixed

Crash onDrawBuffersCommon when editing and saving .cginc file

DirectX12

-

Nov 13, 2021

-

Version/s: 2022.1, 2022.1.0a13

Reproduction steps: 1. Open the user's attached project 2. Open the ReflectionPayload.cginc file 3. Make changes in the file. 4. Go ... Read more

0
votes
Fixed

[DirectX12] Objects are not lighted in Game view when using SEGI system ...

DirectX12

-

Oct 25, 2021

-

Version/s: 2021.2.0a4, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the "Scene" Scene in the user's attached project 2. Remove Direct3D11 from Edit > Project Settings > Pla... Read more

0
votes
Fixed

[DX12] Failure in some render target allocations when rendering HDRP & 8...

DirectX12

-

May 13, 2021

-

Version/s: 2020.3, 2021.1.6f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Dx12RenderTextures2.zip" 2. Make sure the editor is using DX12 3. Open the "SampleSc... Read more

0
votes
Not Reproducible

Unity crashes when opening Lighting Window

DirectX12

-

Mar 09, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Open the Lighting Window Expected result: The Lighting window is opened Actual... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.