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10
votes
Fixed

Default resolution for standalone build is not correct when "Default is ...

Deployment Management

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May 08, 2017

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Version/s: 5.6.0p4

By Design: On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Screenmanager ... Read more

0
votes
Duplicate

[OS] Standalone build, cannot configure inputs on resolution dialog

Deployment Management

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May 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more

2
votes
Fixed

[Windows] Calling Camera.Render() in headless mode (-batchmode) causes t...

Deployment Management

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May 19, 2017

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Version/s: 2017.1.0b5

Repro steps: 1. Open provided project 2. Click on "File" -> "Build Settings" -> "Build" 3. Create a shortcut of the just built .exe... Read more

0
votes
Fixed

Unity crashes in UpdateShaderUsageTagRecursive every time when building ...

Deployment Management

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May 29, 2017

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Version/s: 2017.2.0a1

1. Open the attached "CrashRepro" project 2. Go to File --> Build Settings 3. Build the Standalone Player Expected result: Player ... Read more

0
votes
Fixed

[Graphics API] [Windows] Can't remove Graphics API from the list

Deployment Management

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Feb 13, 2020

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Version/s: 2020.1.0a24

Steps to reproduce: 1) Open Unity Hub and create a new project 2) Open Player Settings >> Other Settings and disable Auto Graphics A... Read more

0
votes
Won't Fix

WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer

Deployment Management

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May 04, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more

0
votes
Won't Fix

"Build" vs "Build and Run" has different outcomes

Deployment Management

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Jun 16, 2017

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Version/s: 5.6.1p2

Repro steps: 1. Open "ReproProject" project 2. Build for Windows Standalone through the build settings 3. See that the project fini... Read more

0
votes
Fixed

[Regression] Standalone is building to Assets folder by default (which i...

Deployment Management

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Jun 01, 2017

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Version/s: 2017.1.0b8

Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more

3
votes
Fixed

Crashed in BuildReporting::BuildReport::BeginBuildStep when BuildAssetBu...

Deployment Management

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Jun 12, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'BuildReportCrash.zip' and open in Unity 2) In the top-level toolbar, select Tests... Read more

0
votes
By Design

Unity 5.6.1p4 platform download links are broken

Deployment Management

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Jun 14, 2017

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Version/s: 5.6.1p4

To reproduce: 1. On any project, go to Build Settings... 2. Select any platform that requires downloading (excluding Xbox One) and ... Read more

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