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Default resolution for standalone build is not correct when "Default is ...
By Design: On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Screenmanager ... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more
[Windows] Calling Camera.Render() in headless mode (-batchmode) causes t...
Repro steps: 1. Open provided project 2. Click on "File" -> "Build Settings" -> "Build" 3. Create a shortcut of the just built .exe... Read more
Unity crashes in UpdateShaderUsageTagRecursive every time when building ...
1. Open the attached "CrashRepro" project 2. Go to File --> Build Settings 3. Build the Standalone Player Expected result: Player ... Read more
[Graphics API] [Windows] Can't remove Graphics API from the list
Steps to reproduce: 1) Open Unity Hub and create a new project 2) Open Player Settings >> Other Settings and disable Auto Graphics A... Read more
WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer
Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more
"Build" vs "Build and Run" has different outcomes
Repro steps: 1. Open "ReproProject" project 2. Build for Windows Standalone through the build settings 3. See that the project fini... Read more
[Regression] Standalone is building to Assets folder by default (which i...
Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more
Crashed in BuildReporting::BuildReport::BeginBuildStep when BuildAssetBu...
Steps to reproduce: 1) Download attached project 'BuildReportCrash.zip' and open in Unity 2) In the top-level toolbar, select Tests... Read more
Unity 5.6.1p4 platform download links are broken
To reproduce: 1. On any project, go to Build Settings... 2. Select any platform that requires downloading (excluding Xbox One) and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow