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Default resolution for standalone build is not correct when "Default is ...
By Design: On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Screenmanager ... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more
[Windows] Calling Camera.Render() in headless mode (-batchmode) causes t...
Repro steps: 1. Open provided project 2. Click on "File" -> "Build Settings" -> "Build" 3. Create a shortcut of the just built .exe... Read more
Unity crashes in UpdateShaderUsageTagRecursive every time when building ...
1. Open the attached "CrashRepro" project 2. Go to File --> Build Settings 3. Build the Standalone Player Expected result: Player ... Read more
Setting Icons are not getting clicked and not opening the properties und...
How to reproduce: 1. Create a new project 2. Go to: Edit > Project Settings > Player 3. Click on the Icon of Other Settings/ Splash ... Read more
WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer
Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more
"Build" vs "Build and Run" has different outcomes
Repro steps: 1. Open "ReproProject" project 2. Build for Windows Standalone through the build settings 3. See that the project fini... Read more
[Regression] Standalone is building to Assets folder by default (which i...
Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more
Crashed in BuildReporting::BuildReport::BeginBuildStep when BuildAssetBu...
Steps to reproduce: 1) Download attached project 'BuildReportCrash.zip' and open in Unity 2) In the top-level toolbar, select Tests... Read more
Unity 5.6.1p4 platform download links are broken
To reproduce: 1. On any project, go to Build Settings... 2. Select any platform that requires downloading (excluding Xbox One) and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.