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0
votes
Duplicate

[Windows] Unity crashes while building specific project to any platform

Deployment Management

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Jan 16, 2017

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Version/s: 5.5.0p4

Reproduction steps: 1. Open the attached project 2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes ... Read more

0
votes
Fixed

[Windows] Unity crashes when building a project to any platform

Deployment Management

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Dec 28, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the ... Read more

0
votes
By Design

"UnityEngine.Light does not contain a definition for lightmappingMode" c...

Deployment Management

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Feb 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open the attached project (TestProject878098.zip) 2. Open the Assets/qq.unity scene 3. Build the project 4. O... Read more

0
votes
By Design

Unity appears to hang when applying certain Texture import settings on A...

Deployment Management

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Feb 06, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1. Open attached project 2. Switch platform to Android -Editor freezes Result: Unity freezes when trying to cha... Read more

0
votes
Duplicate

New Project default "SampleScene" is added to the Build Settings

Deployment Management

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Jan 30, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

0
votes
By Design

Unity freezes at "Packaging assets - resources.assets" when building if ...

Deployment Management

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Aug 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "Metroidvania.zip" 2. File --> Build and Run Result: Unity freezes at "Packaging asset... Read more

0
votes
Fixed

[Regression] Error in Standalone Development Build: "The file '/PATH/uni...

Deployment Management

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Feb 27, 2017

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Version/s: 2017.1.0a2

[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!" Issue does not reprodu... Read more

0
votes
Fixed

[VR] Crash in physx::shdfnd::Foundation::getNamedAllocMap when hitting a...

Deployment Management

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Feb 02, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open the attached project; 2. Build and run "DemoRegion" scene; 3. Using HTC Vive controllers, shoot at the enemy... Read more

0
votes
Duplicate

Documentation does not have correct arguments for -buildTarget to build ...

Deployment Management

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Feb 05, 2017

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Version/s: 5.6.0b6

Edit: This only needs an update to the documentation. See comments below. To reproduce: 1. Run this command: "{UNITY_5.6b6 PATH}" ... Read more

0
votes
Fixed

Standalone build does not launch if the build name contains a semicolon

Deployment Management

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Mar 13, 2017

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Version/s: 2017.1.0a3

Steps to reproduce: 1. Create a new project 2. Build it by including ";" in it's title (e.g. t;est) 3. Try to launch the build Expe... Read more

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