Search Issue Tracker
[Windows] Unity crashes while building specific project to any platform
Reproduction steps: 1. Open the attached project 2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes ... Read more
[Windows] Unity crashes when building a project to any platform
Reproduction steps: 1. Open the attached project 2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the ... Read more
"UnityEngine.Light does not contain a definition for lightmappingMode" c...
Steps to reproduce: 1. Open the attached project (TestProject878098.zip) 2. Open the Assets/qq.unity scene 3. Build the project 4. O... Read more
Unity appears to hang when applying certain Texture import settings on A...
Steps to reproduce: 1. Open attached project 2. Switch platform to Android -Editor freezes Result: Unity freezes when trying to cha... Read more
New Project default "SampleScene" is added to the Build Settings
Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more
Unity freezes at "Packaging assets - resources.assets" when building if ...
To reproduce: 1. Open attached Unity project "Metroidvania.zip" 2. File --> Build and Run Result: Unity freezes at "Packaging asset... Read more
[Regression] Error in Standalone Development Build: "The file '/PATH/uni...
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!" Issue does not reprodu... Read more
[VR] Crash in physx::shdfnd::Foundation::getNamedAllocMap when hitting a...
To reproduce: 1. Open the attached project; 2. Build and run "DemoRegion" scene; 3. Using HTC Vive controllers, shoot at the enemy... Read more
Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce: 1. Run this command: "{UNITY_5.6b6 PATH}" ... Read more
Standalone build does not launch if the build name contains a semicolon
Steps to reproduce: 1. Create a new project 2. Build it by including ";" in it's title (e.g. t;est) 3. Try to launch the build Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen