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EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project 2. Create a new scene and add it to build settings 3. Go to File -> Save Project 4. Create a ... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce: 1. Build a new project 2. Run the game 3. Select input tab 4. Double click on any entry to change it Expected R... Read more
Graphics device is automatically disabled in batchmode
It should only disable graphics device when -nographics is also added. This is not the case Steps to reproduce: 1. Download and ope... Read more
Regression[5.6.0a1] error in Standalone: The file <path>/unity default r...
1. What happened In 5.6.0a1 on new project when build Standalone in Development mode and Run it - it gives error: The file 'D:/TempP... Read more
RenderTexture displayed on GUI is darker in linear color space
How to reproduce: 1. Open attached project "case_847814-RenderTex.zip" 2. Open "Issue" scene 3. Enter play mode Expected behavior:... Read more
[Regression][OSX] Glitchy artifact appears after splashscreen in Standal...
Steps to repro: 1. Launch Unity on OSX; 2. Open attached project; 3. Go to Assets -> Scenes; 4. Open 'Main' scene; 5. Open Build Se... Read more
Building player from editor script crashes
Steps to reproduce: 1. Download and open attached project "case_847292_repro.zip" 2. In menu bar, press "Build -> Build" Actual res... Read more
'Target minimum iOS Version' ignores integer input
To reproduce: 1. Create and open new project 2. Open build settings 3. Choose iOS build 4. Open Player settings 5. Write any intege... Read more
Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more
Default resolution for standalone build is not correct when "Default is ...
By Design: On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Screenmanager ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow