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[Windows] Unity crashes when building a project to any platform
Reproduction steps: 1. Open the attached project 2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the ... Read more
[Standalone] Unity doesn't give a proper error message on build & run, i...
Reproduction steps: 1. Build & run any project to Windows Standalone. 2. While app is running, build & run it again 3. Fails with Fa... Read more
[MacBuild]Wrong colors in 16 pixels icon
Steps to reproduce the issue: 1. Download and open attached project. 2. Build the project for Mac OS X. 3. When the building process... Read more
Crashes when/after building for standalone with empty project with sever...
Steps to reproduce: 1. download project from OC link supplied in edit message 2. build project for standalone - crashes build proces... Read more
Title crashes if the player tabs to a different window or uses a second ...
To reproduce: 1. Build and run attached project 2. Press alt + tab key combination to switch to another program 3. Get back to buil... Read more
build size increase for unity_builtin_extra
-e: build size increased considerably for user project going from 5.3 to 5.4 -repro: --open case_815795-Stripped.zip project (attac... Read more
The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip) 2. Make sure that only the "scene" scene is in the b... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps: 1. Open the attached project 2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes ... Read more
Regression: Unable to build Standalone to the folder outside of the project
Fix has been pulled to trunk and 5.5 Read more
Builds include the UnityEngine.xml API Documentation file.
How to reproduce: 1. Open attached project 'xmlTest.zip' 2. Build project 3. Go to '{BuildName}_Data\Managed' directory. 4. Find 'Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow