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Multiple and different SessionStates are returned when InitializeOnLoadM...
Steps to reproduce: 1. Create a new project and add the attached "TestScript.cs" to the Asset folder 2. In Unity Editor's Project wi... Read more
EditorLoop time in Profiler keeps incresing when in Play Mode
How to reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler and select only the “CPU Usage” module 3. In the Prof... Read more
Profiler (Standalone Process) crashes when closing
How to reproduce: 1. Open the attached project "2021.2 Beta.zip" 2. Enter the Game Mode 3. Open Profiler (Standalone Process) (Windo... Read more
"Opening file" error appears when stoping recording if Path is "Assets F...
How to reproduce: 1. Open the attached project "OneDiagonal2.zip" 2. Open the Recorder (Window>General>Recorder>Recorder Window) 3. ... Read more
Fullscreen button of Editor windows is disabled when making Editor windo...
How to reproduce: 1. Create a new project 2. Open Package Manager (Window>Package Manager) 3. Press the "+" sign and select "Add pac... Read more
Cannot update nested children of Serialized Class when in Custom Editor ...
How to reproduce: 1. Open the user-submitted project 2. Select the "Editor Window Bug" Menu Item (Window > Unity Bugs > Editor Wind... Read more
Deleted Assets are still displayed in the Project window when deleted
Steps to reproduce: 1. Create a new project 2. Right-click on the Project window 3. Press Create>Scene 4. Delete the new Scene 5. Ob... Read more
Shader error: invalid subscript 'vtPackedFeedback' is thrown when in the...
How to reproduce: 1. Open the user's attached project 2. Open scene "HD SRP Demo Small" in Assets/NatureManufacture Assets/Meadow En... Read more
NullReferenceException on DrawPresetButton error is thrown when selectin...
Reproduction steps: 1. Open user attached project "InputIssue.zip" 2. Select Main Menu -> Edit -> Project settings 3. In the Project... Read more
Prefab artifact is left in the Project window when deleting the Prefab
Reproduction steps: 1. Create a new project 2. Create any GameObject in the Hierarchy window 3. Make a Prefab with created GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty