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Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project is openedActual result: Editor crashes Reprodu... Read more
Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a...
Reproduction steps:1. Open the attached "repro_IN-83747" project2. Open the "Assets/Scenes/Kokiri_LevelDesign.unity" Scene3. Enter t... Read more
CullingGroup.SetBoundingDistances is not affected when LOD Bias is changed
How to reproduce:1. Open the attached “IN-88361” project2. Enter Play mode3. Select the “Main Camera” GameObject in the Hierarchy wi... Read more
GameObjects disappear when moving away from the Camera
How to reproduce:1. Open the attached project "Scenario Graph.zip"2. Move the Camera away from the GameObjects in the middle of the ... Read more
Light bleeds when using box shaped spotlight with specific Emission Rang...
How to reproduce:1. Open the attached “IN-96241” project2. Open the “OutdoorsScene”3. Expand the “Camera” in the Hierarchy and click... Read more
Objects are not culled when "ScriptableCullingParameters.cullingMatrix" ...
Reproduction steps:1. Open the attached “IN-97629” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
GameObject outline flickers when selecting it and setting the Draw Mode ...
Steps to reproduce:1. Open the attached “Repro” project2. Open the “Chapter_1” scene3. In the Hierarchy Window, select GOs → “Player... Read more
Crash on "Umbra::PortalCuller::init" when baking a large amount of occludes
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Navigate to Window → Rendering → Occ... Read more
Crash on BatchRendererCullingOutputs::SyncFences when expanding a specif...
How to reproduce:1. Open the attached “IN-135772” project2. Open the "garage Crash" scene3. Enter Play mode4. Expand the "!Lights" G... Read more
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