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25
votes
Fixed

”Culling Mask” is being ignored when using Camera’s Depth

Culling

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Jan 10, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

How to reproduce:1. Open the user’s attached “Camera issue.zip” project2. In the Hierarchy window, select “Sub Camera” GameObject3. ... Read more

3
votes
Active

[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...

Culling

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached project "1270731.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Look around in the Game ... Read more

0
votes
Active

Crash on "Umbra::PortalCuller::init" when baking a large amount of occludes

Culling

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Mar 02, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Navigate to Window → Rendering → Occ... Read more

1
votes
Fixed

Crash on SendShadowCullingCallbacks when opening specific project

Culling

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Apr 28, 2023

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Version/s: 2022.2.16f1, 2023.1.0b12, 2023.2.0a12

Reproduction steps:1. Open the attached project “CrashRepro“2. If it does not crash, close the project and reopen it Expected result... Read more

1
votes
Won't Fix

[Culling API] Multiple Assertion failed errors get thrown when Scriptabl...

Culling

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Jun 14, 2022

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Version/s: 2020.3.5f1, 2021.2.0a14

How to reproduce:1. Open the user's attached project2. Open Assets > ProjectorForLWRP > Test > CullingTest Scene3. In the H... Read more

3
votes
Won't Fix

[Android] [URP] Occlusion culling has performance regression in CullScri...

Culling

-

Jun 15, 2022

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Version/s: 2022.2.0a2

Reproduction steps:1. Open the attached project "OCIssue-2019.zip"2. Build and Run on Android device3. Select CPU Usage Profiler Mod... Read more

0
votes
Won't Fix

Culling performance affected linearly when using LODs

Culling

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Sep 22, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open scene "Scenes/SampleScene"3. Open the Profiler and Profile Analyzer from Wind... Read more

9
votes
Active

Crash on BatchRendererCullingOutputs::SyncFences when expanding a specif...

Culling

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Mar 04, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135772” project2. Open the "garage Crash" scene3. Enter Play mode4. Expand the "!Lights" G... Read more

2
votes
Fixed

Culling masks do not work with baked lighting

Culling

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May 27, 2022

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Version/s: 2021.3.2f1, 2022.2.0a13, 2023.1.0b12, 2023.2.0a8

Steps to reproduce: 1. Clone Adventure-Sample-Game project2. Open Market scene3. Pan viewport camera around4. Notice that the realti... Read more

0
votes
Fixed

Spot Light flickers when when it's far from the origin point

Culling

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Jun 29, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

Reproduction steps:1. Open the attached project "SpotFlicker_2020"2. Select the Camera GameObject in the Hierarchy window3. Graduall... Read more

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