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C# code formats badly after adding preprocessor directives in MonoDevelo...
Reproduction steps: 1) Open any script using MonoDevelop 5.9.6 (version, which comes with Unity 5.3 and 5.4 beta) 2) Write simple, e... Read more
[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...
How to reproduce: 1. Install MacVim 2. Create a new Unity project 3. Set MacVim as the External Script Editor 4. Set the Args to "$(... Read more
[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...
To reproduce: 1. Create a new project 2. Add new c# script to project 3. Click to open a newly created script Expected: one instanc... Read more
Editor becomes unresponsive when the break point is set in Update at run...
The issue only occurs when the object has Audio Source component on it and the script has OnAudioFilterRead method implemented To r... Read more
MonoDevelop crashes when issue a forward search in vi mode at the end of...
To reproduce: 1. Open MonoDevelop 2. Create new file 3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi modes ... Read more
MonoDevelop Korean typing Issue
Steps to reproduce: 1) Download attached project '20160721_Empty.zip' and open in Unity. 2) Make sure you have Korean Microsoft IME... Read more
MonoDevelop doesn't use the rsp files
Steps to reproduce: 1. Open the attached project. 2. In the 'Project' window, open C# 'UnsafeScript'. 3. Debug the script. The use... Read more
MonoDevelop does not highlight read-only variables as errors when trying...
Note: Errors appear in Unity editor only. Problem: MonoDevelop does not highlight read-only variables as errors when trying to set ... Read more
[MonoDevelop] Using UnityEditor.iOS.Xcode results in MonoDevelop error o...
Steps to reproduce: 1) Open the attached project. 2) Open /Assets/Editor/Test.cs in MonoDevelop. 3) In MonoDevelop press Build > Bui... Read more
Package XML documentation isn't shown when using external packages
Repro steps: 1. Open user attached project 2. In the Project window, open "HeroRewardDisplay.cs" in the "QuestRewardList" folder 3. ... Read more
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