Search Issue Tracker
Some Command Buffers are not rendered in the Frame Debugger right after ...
How to reproduce:1. Open attached Unity project "WetSurfaceDecals"2. Select WetDecals --> Decal1 in the Hierarchy window3. If the... Read more
Calculation errors in Camera API's World/Screen space transformation fun...
How to reproduce:1. Download attached project and open "Default" Scene2. Click anywhere in the Scene Window and compare the debug ou... Read more
Editor crashes on RenderEventsContext::AddCommandBuffer after calling Ca...
Steps to reproduce:1. Open attached "AddCommandBuffer.zip" Unity project2. Open "Main" scene3. Enter Play mode Reproduced in: 2018.2... Read more
[Camera] "Target Eye" visible when new 2D project is created
"Target Eye" field is visible when starting a new 2D project, this should be hidden unless XR settings are enabled. It disappears wh... Read more
LayerMask.NameToLayer shows different values in the inspector
To reproduce:1. Open QA's attached project2. Select Main Camera and open the script attached to it3. Play the scene and take a look ... Read more
[SRP] SetupCameraProperties creates incorrect projection matrix unless y...
Reproduction steps:1. Open attached project "CameraProperties.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" Gam... Read more
Camera Culling Mask with a Distortion Shader results in black artifactin...
How to reproduce:1. Open the attached project ("TestCumtomGrabPass.zip")2. Open the "TestCustomGrabPass" scene and enter Play Mode3.... Read more
[2018.1] ColorSpace's default setting is changed from Gamma to Linear
To reproduce: 1. Open Unity and create a New Project2. Open Player settings and inspect Color Space default setting Expected results... Read more
Rendering from a plugin causes colors in Game View to appear much darker...
Repro steps:1. Open QA attached project "repro"2. Enter Play Mode and observe the Game View3. Select "Main Camera" in the Hierarchy ... Read more
Mouse events aren't called in a build when the view is rendered by a cam...
Repro:1. Open QA attached project "repro"2. Enter Play Mode3. Click and hover the mouse over both cubes4. Exit Play Mode5. Build and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved