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Some Command Buffers are not rendered in the Frame Debugger right after ...
How to reproduce: 1. Open attached Unity project "WetSurfaceDecals" 2. Select WetDecals --> Decal1 in the Hierarchy window 3. If the... Read more
Calculation errors in Camera API's World/Screen space transformation fun...
How to reproduce: 1. Download attached project and open "Default" Scene 2. Click anywhere in the Scene Window and compare the debug ... Read more
Editor crashes on RenderEventsContext::AddCommandBuffer after calling Ca...
Steps to reproduce: 1. Open attached "AddCommandBuffer.zip" Unity project 2. Open "Main" scene 3. Enter Play mode Reproduced in: 20... Read more
[Camera] "Target Eye" visible when new 2D project is created
"Target Eye" field is visible when starting a new 2D project, this should be hidden unless XR settings are enabled. It disappears wh... Read more
LayerMask.NameToLayer shows different values in the inspector
To reproduce: 1. Open QA's attached project 2. Select Main Camera and open the script attached to it 3. Play the scene and take a lo... Read more
Camera prefab icon is blank in Inspector's Improved Prefab section and P...
How to reproduce: 1. Create a new project 2. Select the Main Camera in Inspector window 3. Drag and drop Main Camera GameObject to ... Read more
RenderTexture is much darker when image is created inside the script
How to reproduce: 1. Open user's attached project 2. Enter Play mode 3. Inspect render texture located in game view bottom right cor... Read more
[2018.1] ColorSpace's default setting is changed from Gamma to Linear
To reproduce: 1. Open Unity and create a New Project 2. Open Player settings and inspect Color Space default setting Expected resu... Read more
Rendering from a plugin causes colors in Game View to appear much darker...
Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode and observe the Game View 3. Select "Main Camera" in the Hierarc... Read more
Mouse events aren't called in a build when the view is rendered by a cam...
Repro: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Click and hover the mouse over both cubes 4. Exit Play Mode 5. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used