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Huge memory leak while previewing LOD bias in Scene View
To reproduce: 1. In a new project, create a cube2. Add LOD Group component to the cube3. Open Scene view4, Drag camera icon in the L... Read more
Camera Preview does not display all lights in forward rendering mode
Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am not... Read more
GeometryUtility.TestPlanesAABB returns false positives when Camera is in...
How to reproduce:1. Open attached project2. Open SampleScene3. Select Main Camera and ensure Scene View is showing the camera frustu... Read more
Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...
To reproduce: 1. Download and open attached "bug.zip" project.2. Open "MSAA_perf_warning" scene.3. Select "Back Cam" GameObject.4. C... Read more
Objects that are visible by the Camera are not rendered while using Occl...
To reproduce:1. Open attached project2. Open OcclusionTest Scene Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce:1. Download attached project and open "menu" scene (Scenes->Menu)2. Select camera (name: Water4AdvancedReflect... Read more
CommandBuffer CameraEvent does not respect shader rendering queue
Steps to reproduce:1. Download and open the attached project("CommandBufferBugProject.zip")2. Enter Play mode Expected result: spher... Read more
Attempting to render to a part of RenderTexture using the Viewport Rect ...
Steps to reproduce:1. Open attached Unity Project "920065 - BugReport.zip".2. Load Scene "RenderScene".3. Select "Render" object in ... Read more
[WebGL] Scene does not render correctly if Camera does't clear and HDR i...
To reproduce: 1. Open the project, attached by user (dontclear56-new.zip)2. Build and run the project for WebGL3. Observe the spinni... Read more
Graphics.Blit with camera rendering to texture not taking Tilling and Of...
Steps to reproduce:1. Open user attached project (TilingIssues)2. Open "test" scene3. Select the "rt" render texture from the hierar... Read more
All about bugs
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