Search Issue Tracker
Huge memory leak while previewing LOD bias in Scene View
To reproduce: 1. In a new project, create a cube 2. Add LOD Group component to the cube 3. Open Scene view 4, Drag camera icon in t... Read more
Camera Preview does not display all lights in forward rendering mode
Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am no... Read more
GeometryUtility.TestPlanesAABB returns false positives when Camera is in...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select Main Camera and ensure Scene View is showing the camera fru... Read more
Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...
To reproduce: 1. Download and open attached "bug.zip" project. 2. Open "MSAA_perf_warning" scene. 3. Select "Back Cam" GameObject. ... Read more
Objects that are visible by the Camera are not rendered while using Occl...
To reproduce: 1. Open attached project 2. Open OcclusionTest Scene Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce: 1. Download attached project and open "menu" scene (Scenes->Menu) 2. Select camera (name: Water4AdvancedReflecti... Read more
CommandBuffer CameraEvent does not respect shader rendering queue
Steps to reproduce: 1. Download and open the attached project("CommandBufferBugProject.zip") 2. Enter Play mode Expected result: sp... Read more
Attempting to render to a part of RenderTexture using the Viewport Rect ...
Steps to reproduce: 1. Open attached Unity Project "920065 - BugReport.zip". 2. Load Scene "RenderScene". 3. Select "Render" object... Read more
[WebGL] Scene does not render correctly if Camera does't clear and HDR i...
To reproduce: 1. Open the project, attached by user (dontclear56-new.zip) 2. Build and run the project for WebGL 3. Observe the spi... Read more
Graphics.Blit with camera rendering to texture not taking Tilling and Of...
Steps to reproduce: 1. Open user attached project (TilingIssues) 2. Open "test" scene 3. Select the "rt" render texture from the hie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window