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0
votes
Fixed

Huge memory leak while previewing LOD bias in Scene View

Camera

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May 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. In a new project, create a cube 2. Add LOD Group component to the cube 3. Open Scene view 4, Drag camera icon in t... Read more

0
votes
By Design

Multiple Camera viewports interacting wrong, using less screen space tha...

Camera

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May 08, 2017

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Version/s: 5.6.0p4

Steps to reproduce: 1. Open user attached project "CompositeImages.zip" in Unity 5.6 2. Select RainCone material in project window a... Read more

1
votes
Fixed

Lights do not render correctly on RenderTexture between camera rect valu...

Camera

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May 13, 2017

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Version/s: 5.6.0p3

Steps to reproduce: 1. Open user attached project (RenderTextureLights) 2. See the scene view, note that the cube is illuminated wit... Read more

1
votes
By Design

Disabled camera called with render() renders behind the current camera d...

Camera

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Apr 28, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached Unity project "CameraDepth" 2. Open Test scene 3. Go into play mode Expected result: "Camera Red Dep... Read more

0
votes
Fixed

RenderTexture::Create crashes Unity using RGB565 with Nvidia GTX 760

Camera

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Apr 28, 2017

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Version/s: 5.6.0p3

To reproduce: 1.Open users attached project "Trunk.zip" 2.Open "3.game.unity" scene Expected result: scene is opened Actual result:... Read more

0
votes
Fixed

Cameras does not render Canvas if Viewport rect parameters are set to de...

Camera

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Apr 25, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Download attached project "CameraDepthBug.zip" and open in Unity 2. Open "StartScreen" scene. 3. Enter Play mode. ... Read more

0
votes
Fixed

Incorrect rendering order when Camera's Viewport Rect width is set to 1 ...

Camera

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Apr 26, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Open repro project 2. Open 'test' scene 3. Change Viewport Rect width to 0.9999 in 'BottomUI camera' game object an... Read more

0
votes
Fixed

typeinfo for EditorExtension crash when destroying RenderTexture using D...

Camera

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Apr 23, 2017

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Version/s: 5.6.0f2

To reproduce: 1. Open attached Unity project "SpriteLightKit-master" 2. Click on SpriteLightKitDemo in Assets folder 3. Click on Eit... Read more

0
votes
Fixed

Render() into targetTexture causes flickering of child Camera

Camera

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Apr 22, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project. Load scene "CameraTest" and enter a play mode; 2. The scene has two cameras, each ... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

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