Search Issue Tracker

0
votes
By Design

Camera background colour is blended onto the texture on ScreenCapture.Ca...

Camera

-

Jun 04, 2018

-

Version/s: 2017.4.4f1

How to reproduce:1. Open the user-submitted Project2. Enter Play mode3. Hit space and observe the Game View Expected result: The vie... Read more

0
votes
By Design

GameObject is not culled and can be seen in the Frame Debugger when Came...

Camera

-

Mar 26, 2020

-

Version/s: 2017.4, 2018.4.12f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "CullingTest2"2. Open the Frame Debugger (Window->Analysis->Fram... Read more

0
votes
Fixed

When Camera.targetTexture=null in the script on at least two Cameras, Ca...

Camera

-

Apr 05, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project;3. Open the scene "main";3. Enter Play mode;4. Press "Space" key; Actual result: the... Read more

0
votes
Won't Fix

Game View flickers when assigning a RenderTexture to the Camera

Camera

-

Mar 16, 2017

-

Version/s: 5.6.0b11

Reproduction steps:1. Open the attached project;2. Open the main.unity scene and run it;3. Select the Main Camera object in the Hier... Read more

0
votes
Fixed

Shaders become unlit when RenderTexture Anti-aliasing is active and Came...

Camera

-

Jan 15, 2017

-

Version/s: 5.6.0b3

When using a RenderTexture with Anti-Aliasing turned on, the object shaders become unaffected by lights if the MainCamera Rendering ... Read more

0
votes
By Design

HDR materials are not being applied to the GameObjects when entering Pla...

Camera

-

Mar 27, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Run scene "m";3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.5.0f... Read more

3
votes
Fixed

OnPostRender executes at the wrong time ignoring Camera depth if Viewpor...

Camera

-

Mar 30, 2017

-

Version/s: 5.6.0f2

When using a multiple camera set-up to render individual parts of the scene, using OnPostRender will run scripts at the wrong time i... Read more

0
votes
By Design

[Occlusion Culling] Camera invisible objects aren't culled in certain sc...

Camera

-

Sep 07, 2020

-

Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps:1. Open the attached project ("OcclusionIssues.zip")2. Open "Occlusion" scene3. Open Occlusion window (Window-&gt... Read more

1
votes
Postponed

RenderTexture get mirrored across X-Axis when using Camera with "Don't C...

Camera

-

May 26, 2018

-

Version/s: 2018.1.1f1

Steps to reproduce:1. Open user-supplied project ("RenderTextureMirrorTest.zip")2. Open Scene "SampleScene"3. In Project window, cha... Read more

0
votes
Duplicate

Crash in CameraStackRenderingState::ReleaseResources when zooming in

Camera

-

Jul 22, 2017

-

Version/s: 2017.2.0b4

Reproduction steps: 1. Create new project2. Open scene view3. Enable 2D mode4. Zoom in with a mouse wheel (might take a while) Expec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.