Search Issue Tracker
Objects that are visible by the Camera are not rendered while using Occl...
To reproduce:1. Open attached project2. Open OcclusionTest Scene Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1... Read more
[Camera] OnRenderImage: exception is not working while stencil value is ...
How to reproduce:1. Download and open attached project file2. Open "main" scene3. Play the scene Expected result: The red sphere use... Read more
Camera doesn't render lights correctly when rendering to a Texture
To reproduce:1. Open attached project;2. Open "TestScene";3. Compare Game view and the view in "Offset Camera RenderTexture". Expect... Read more
[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4
Steps to reproduce: 1. Open attached project "818781V2.zip"2. Open the only scene in it and enter play mode3. Notice assert being sp... Read more
Free look camera jiterring when objects are far from origin
repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more
[Camera][VR]When near clipping plane is set to "0.01" camera does not re...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more
[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Run the scene4. In console, notice "self->GetEnabled()" error... Read more
[OcclusionCulling][MSE] Baked occlusion culling has cross scene references
Steps to reproduce: 1. Open attached project2. Drag both scenes to hierarchy to enable multi scene editing3. Open Occlusion culling ... Read more
Camera Culling Mask with a Distortion Shader results in black artifactin...
How to reproduce:1. Open the attached project ("TestCumtomGrabPass.zip")2. Open the "TestCustomGrabPass" scene and enter Play Mode3.... Read more
Some Command Buffers are not rendered in the Frame Debugger right after ...
How to reproduce:1. Open attached Unity project "WetSurfaceDecals"2. Select WetDecals --> Decal1 in the Hierarchy window3. If the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components