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[Occlusion Culling][Portals][Scene] Portal visualization in Scene view l...
When "Portal" is enabled in the Occlusion Culling preview menu in scene view, it displays glitchy-looking triangles. Repro steps:1. ... Read more
Using Graphics.Blit with material to RenderTexture freezes image
Steps to reproduce:1) open users attached project2) play 'scene'3) select 'MainCamera' from hierarchy4) Change 'OffScreenRenderer' t... Read more
[Terrain] Culling performance spikes moving a terrain with a camera atta...
To reproduce:1. Open the project and play the scene2. Select the center GO and check the doMove option.3. Observe spikes in profiler... Read more
RenderTexture with HDR has it's values clamped to LDR and never returnin...
Reproduction steps:1. Open the attached project "RTTest.zip";2. Enter a play mode and observe the Game view;3. Stop the play mode;4.... Read more
On M1 Macs the Camera is not rendering in standalone Player when "Clear ...
How to reproduce:1. Open the attached “1378799.zip” project2. Open the “MainMap” Scene (search for it in Project window search)3. Bu... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more
Multiple Camera viewports interacting wrong, using less screen space tha...
Steps to reproduce:1. Open user attached project "CompositeImages.zip" in Unity 5.62. Select RainCone material in project window and... Read more
Deferred Camera with RenderTexture ignores ViewPort Rect
Steps to reproduce: 1. Open attached project "779420.zip"2. Open scene "test"3. In Player settings set rendering path to forward4. R... Read more
Incorrect camera offscreen calculation
Reproduction steps:1. Open the attached project (Repro.zip)2. Open scene "New Scene"3. Play4. Using arrow keys rotate the object and... Read more
Overlaying Orthographic Camera on top of a Perspective Camera doesn't wo...
To reproduce the issue follow the steps:1. Open "CameraBug" project2. Open "TestScene" scene3. Build project for WebPlayer4. Play5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
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- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa