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0
votes
Fixed

Free look camera jiterring when objects are far from origin

Camera

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Aug 06, 2016

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Version/s: 5.4.0f3

repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more

2
votes
Fixed

[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...

Camera

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Apr 05, 2016

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Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Run the scene4. In console, notice "self->GetEnabled()" error... Read more

0
votes
By Design

[Forward] Texture UV Flips in Game View when Forward rendering is on

Camera

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "Test"4. Make sure game view window is visible3. Open Player settings and ... Read more

0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

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Oct 29, 2015

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Version/s: 5.2.2p1

To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more

0
votes
By Design

[SSR] Rays aren't blocked by meshes with Suppress Backwards Rays off

Camera

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Nov 25, 2015

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Version/s: 5.3.0b6

Steps to reproduce1. Import SSRBackfacing.Unitypackage2. Open 'UFPS_SkyCity.unity"3. navigate to the spinning capsules/ovoid4. Align... Read more

0
votes
Duplicate

[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...

Camera

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES33. Play CharacterSystemTest scene4.... Read more

0
votes
By Design

The Background of the Camera is not Cleared when using Handles.DrawCamer...

Camera

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Oct 31, 2017

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Version/s: 2017.3.0a7

To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCamera";... Read more

2
votes
By Design

[LOD] LOD rendered are active after disabling LOD group in Play mode

Camera

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Mar 01, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Open LODBugTest scene;3. Enter Play mode;4. Press Enable/ Disable LOD button. Expected resu... Read more

0
votes
Fixed

Artifacts in Camera Preview when using Defered rendering and "Depth only...

Camera

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Aug 02, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the project2. Open "TestScene" scene.3. Setup Editor and Game window to be side by side.4. Select "Main C... Read more

0
votes
Fixed

[Camera][VR]When near clipping plane is set to "0.01" camera does not re...

Camera

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Jan 29, 2016

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Version/s: 5.3.2p1

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more

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