Search Issue Tracker
Free look camera jiterring when objects are far from origin
repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more
[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Run the scene4. In console, notice "self->GetEnabled()" error... Read more
[Forward] Texture UV Flips in Game View when Forward rendering is on
Steps to reproduce: 1. Open attached project2. Open scene "Test"4. Make sure game view window is visible3. Open Player settings and ... Read more
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more
[SSR] Rays aren't blocked by meshes with Suppress Backwards Rays off
Steps to reproduce1. Import SSRBackfacing.Unitypackage2. Open 'UFPS_SkyCity.unity"3. navigate to the spinning capsules/ovoid4. Align... Read more
[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...
To reproduce:1. Open attached project2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES33. Play CharacterSystemTest scene4.... Read more
The Background of the Camera is not Cleared when using Handles.DrawCamer...
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCamera";... Read more
[LOD] LOD rendered are active after disabling LOD group in Play mode
To reproduce:1. Open attached project;2. Open LODBugTest scene;3. Enter Play mode;4. Press Enable/ Disable LOD button. Expected resu... Read more
Artifacts in Camera Preview when using Defered rendering and "Depth only...
Reproduction steps:1. Open the project2. Open "TestScene" scene.3. Setup Editor and Game window to be side by side.4. Select "Main C... Read more
[Camera][VR]When near clipping plane is set to "0.01" camera does not re...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph