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[Audio] No preview for procedurally created audio clips
Reproduction steps1) Open attached project2) Open scene "ShuffleClip"3) Enter play mode--- You should hear distorted bird singing4) ... Read more
Setting Bypass Effects to false mutes audio
- Set Bypass Effects to true- Enter play mode- Set Bypass Effects to false- Audio muted Read more
Audio starts popping after pausing and resuming the Scene
How to reproduce:1. Open the "SoundStutterBug.zip" project2. Press Play3. Pause and resume the scene several times4. Listen to the a... Read more
Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...
Steps to reproduce: 1. Open attached project "822605.zip"2. Open scene "Untitled"3. Run scene and click button "Audio 2"4. Notice er... Read more
AudioSource.time returns an incorrent value in WebGL player
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe how AudioSource.time is equal to 0 ... Read more
Multiselected mixer nodes are hard to deselect
To reproduce:1. Create a new mixer2. Add a few nodes3. Multiselect two (I did it with ctrl)4. Try clicking on a single selected node... Read more
Effects "leak" when renaming an exposed parameter
Effects "leak" when renaming an exposed parameter To reproduce:- Open attached project and launch "test" scene- Open the Audio Mixer... Read more
Blank option on Parent Group drop down
As a user I find it a bit weird that there is a blank option in the drop down - maybe it should be named “None” or "Select Group" or... Read more
[FileSize] Editor.log incorrectly reports size of audio files
Steps to reproduce: 1. Create new Unity project2. Import any bigger audio file (100MB or so)3. Drag the imported file to the scene t... Read more
Memory usage is higher with audio streamed from disk than compressed in ...
To reproduce:1. Create new project2. Import mp3 file3. Add it to scene and play4. Notice memory usage5. Change Load type to "Stream ... Read more
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