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AudioClip.GetData returns samples that are missing parts of the original...
To reproduce: 1. Open the attached project 2. Listen to the audio clip in the "Assets" folder "Sample Clip" 3. Enter play mode 4. Pr... Read more
[Audio] Sound that comes from SubMixer can't be Muted via Linked group i...
Steps to reproduce: 1. Open attached project 2. Enter Play mode 3. Audio Mixer Tab > Mixers > select "NewAudioMixer". Note: it's a p... Read more
AudioSource.GetSpectrumData crashes Editor if Channel is set to a negati...
Repro steps: 1. Open "Nonlinearr.zip" project (attached) 2. Make sure "SpactrumScene" is loaded 3. In the Hierarchy find SpectrumOri... Read more
When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps: 1. Open my attached project ("AudioTest.zip") 2. In project settings, make sure that DSP buffer size is set to "... Read more
Audio starts popping after pausing and resuming the Scene
How to reproduce: 1. Open the "SoundStutterBug.zip" project 2. Press Play 3. Pause and resume the scene several times 4. Listen to t... Read more
Crash in "AudioSource_CUSTOM_SetCustomCurve" When AnimationCurve is set ...
To reproduce: 1. Open attached Unity project "Crash.zip" 2. Open "crashScene" scene 3. Go into Play Mode Result: Unity crashes inst... Read more
Unity crashes when AudioMixer.SetFloat() name parameter is null
Reproduction steps: 1. Open the attached project "Test" 2. Open "Assets/Scenes/SampleScene" 3. Enter Play Mode Expected result: Con... Read more
AudioMixer.SetFloat() ignores new value when it is changed and saved dur...
To reproduce: 1. Create new project 2. Download and import AudioMixer error.unitypackage 3. Open 'AudioMixer not working as expect... Read more
Editor freezes when audio clip from a movie texture is played with the a...
To reproduce: 1) Open attached project and scene 2) Play it 3) Click "Play Movie (BUG)" 4) Wait till the movie ends (~10s) Expected... Read more
[Audio] Exposed parameter for the Send effect's level gives an error in ...
Steps to reproduce: 1. Open the attached project (861696-TestCase.zip) 2. Open the Assets/test.unity scene 3. Open Audio Mixer 4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
- A memory leak occurs in Play mode when using Direct3D12 Graphics API
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 60 real-time lights in the far distance
- Black artifacts appear in the Scene view when moving the mouse with the Scene and Device Simulator windows open