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MonoBehaviour::OnAudioReadFilter processing does not affect audio when A...
To reproduce: 1. Open the "UnityPlayOnAwakeBug" scene in the attached project 2. Select the "Trigger Source" Game Object from the Hi... Read more
Missing Tool Tips in Audio Import Settings
Maybe it would be helpful for user if there was some Tool Tips explaining what the different parameters in Audio Import Settings are... Read more
Resonance Audio ambisonic decoder does not work properly with Audio mixe...
Resonance Audio ambisonic decoder does not work properly with Audio mixer controls 1. What happened: When Resonance Audio ambisonic... Read more
Audio Profiler - Audio Source in Hierarchy is partly highlighted
Audio Source is only partly highlighted - please see attached screen shot for details. To reproduce: - Open attached project and la... Read more
Multiselected mixer nodes are hard to deselect
To reproduce: 1. Create a new mixer 2. Add a few nodes 3. Multiselect two (I did it with ctrl) 4. Try clicking on a single selected ... Read more
Audio Importer no longer functions
Steps to reproduce : - import the project attached - select the audio file - try to change some settings and notice they cannot be ... Read more
Cannot undo "Set as start Snapshot"
Steps to reproduce : - create an audio mixer - create a few Snapshots - set one as the start Snapshot - try to undo the change and ... Read more
[AudioImporter] ClearSampleSettingOverride does not recognize BlackBerry
Steps to reproduce this issue: * Open attached example project * Execute from the main menu "BugReport > AudioImporter.ClearSampleS... Read more
Audio Mixer errors after removing build target from script and deleting...
To reproduce: 1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju ) 2. Open CrossPlatformInitialize.cs script a... Read more
default send effect volume is -80dB
-e: then you make a send to another group the default volume is set to -80dB which means you basically hear nothing and might leave ... Read more
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