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Error in console when using Find References In The Scene
Using find reference on prefab of empty game object which has a child with mesh renderer and clicking on it in the scene view result... Read more
Trying to save a deleted scene, either does nothing, or re-saves it with...
Steps to reproduce: 1. Open the attached project 2. Open 'delete_me' scene 3. Select the scene in the project tab 4. Delete the sce... Read more
[EditorSceneManager] Calling GetActiveScene in Awake() crashes Unity
Steps to reproduce: 1. Open attached project "GetActiveSceneCrash.zip" 2. Open scene "repro" 3. Run it Workaround: Call GetActiveS... Read more
[MSE] Adding rect transform component jumps the object to the active sce...
Reproduction steps: 1) Open attached project, proceed to scene "scene1" then add "scene2" to the hierarchy. 2) Under "scene2" select... Read more
There's no way to determine the reason behind each of multiple calls of ...
Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project 2. Open s... Read more
[MultisceneEditing] Opening project with 2 or more scenes loaded prints ...
How to reproduce: 1. Create a new project 2. Create two or more scenes 3. Load them into hierarchy 4. Reopen the project => Notice e... Read more
[ImportPackage] Selecting file in the import package window throws NullR...
How to reproduce: 1. Create new Unity project 2. Open one of the unity packages window (Right Mouse Click on Asses folder > Import p... Read more
Unity Editor crash after runing scene
To reproduce: 1. Open attached project (repro739499.zip) 2. Switch platform to iOS 3. Play Main scene 4. Editor crashes Read more
NullReferenceException when clicking on asset name in Package Export window
Right click the folder New Folder in the attached project and select Export Package. In the Export Package window, click on the name... Read more
NullReferenceException when trying to deselect asset in Package Export w...
- Select all assets in the attached project - Right click on the selection and choose Export Package - Use Shift+Click to select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow