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0
votes
Fixed

Creating materials from string will dirty the scene even if HideFlags ar...

Assets Management

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Apr 09, 2014

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Version/s: 4.6.0b6

1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more

1
votes
Postponed

Asset reference is null after disk operations

Assets Management

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Apr 18, 2014

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Version/s: 4.6.0b8

To reproduce:1. Open attached project2. In the menu bar open up Swing > TestWindow3. Drag the "test" asset (from project) into th... Read more

0
votes
Fixed

Adding a DontSave component to a normal GameObject throws errors

Assets Management

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Jun 18, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project2. Open scene test3. It contains a gameobject with a components that is set to "DontSave"4. Ent... Read more

0
votes
Fixed

[Prefabs] Select Dependencies does not work with recently created prefab

Assets Management

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Dec 16, 2014

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Version/s: 4.6.1p1

Steps to reproduce:1. Create a Game Object2. Attach script to it3. Drag and drop the Game Object to assets folder in order to create... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

0
votes
Fixed

Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded ...

Assets Management

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Apr 06, 2015

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Version/s: 4.6.3p4

Resources.UnloadUnusedAssets() doesn't unload fonts if they were loaded from an asset bundle and unloaded by using AssetBundle.Unloa... Read more

0
votes
Fixed

[Mac-only] Crash when opening Drag And Drop scene in UI project after re...

Assets Management

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Apr 28, 2015

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Version/s: 4.6.5f1

- Open attached project- You will see some tabs that failed to load: http://i.imgur.com/99lvNON.png- Right click on them and remove ... Read more

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