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1
votes
By Design

Prefab name isn't updated in Assets window when its name is changed thro...

Assets Management

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Sep 05, 2015

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Version/s: 5.1.3f1

Steps to reproduce: 1. Open attached project "PrefabNameChangeBug.zip" 2. Open scene "repro" 3. Run it 4. Select "Capsule" prefab a... Read more

1
votes
Postponed

Asset reference is null after disk operations

Assets Management

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Apr 18, 2014

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Version/s: 4.6.0b8

To reproduce: 1. Open attached project 2. In the menu bar open up Swing > TestWindow 3. Drag the "test" asset (from project) into th... Read more

0
votes
By Design

Object references more than it should

Assets Management

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Jan 20, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open scene sample 3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog" 4. Press C... Read more

0
votes
Duplicate

Context menu of a sprite slice has an option to Delete which has no effect.

Assets Management

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Dec 20, 2013

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Version/s: 4.5.0a4

Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce: 1. Create a project whi... Read more

2
votes
Fixed

Undo does not work in assets (prefabs)

Assets Management

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Jan 02, 2014

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Version/s: 4.3.1f1

To reproduce: 1. Open new project 2. Create a prefab 3. Change anything 4. Try using undo (Ctrl + z; Command + z; Edit > Undo) 5. Th... Read more

0
votes
By Design

Renaming a texture takes a very long time

Assets Management

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Dec 17, 2013

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Version/s: 4.3.1f1

to reproduce: 1. Open attached project (TextureRenameWaitBug) 2. Rename the texture "RENAME ME" Expected result: Texture renames pr... Read more

1
votes
Duplicate

When exporting a scene, the associated cginc files with the shader would...

Assets Management

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Jul 15, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity. 2) In project tab,... Read more

4
votes
Fixed

Errors in console in Playmode for Unity Survival Shooter 5

Assets Management

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Nov 16, 2015

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Version/s: 5.4.0a2

1. Create new project. 2. Import Survival shooter 5 from Asset store. 3. Open _CompletedAssets -> Scenes -> Level 01 5.x scene. 4... Read more

0
votes
By Design

Scriptable object holds references to no longer existing variables

Assets Management

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May 10, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project "795751.zip" 2. In hierarchy, notice scriptable object "FeatureToggle" and its script ... Read more

0
votes
Fixed

Creating materials from string will dirty the scene even if HideFlags ar...

Assets Management

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Apr 09, 2014

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Version/s: 4.6.0b6

1. Open the attached project 2. Open a custom editor by clicking "Custom -> Open" 3. Click on the buttons to create materials 4. Not... Read more

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