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Prefab name isn't updated in Assets window when its name is changed thro...
Steps to reproduce: 1. Open attached project "PrefabNameChangeBug.zip" 2. Open scene "repro" 3. Run it 4. Select "Capsule" prefab a... Read more
Asset reference is null after disk operations
To reproduce: 1. Open attached project 2. In the menu bar open up Swing > TestWindow 3. Drag the "test" asset (from project) into th... Read more
Object references more than it should
To reproduce: 1. Open attached project 2. Open scene sample 3. In the toolbar open "!!!@ Click Me @!!!! > Checker Dialog" 4. Press C... Read more
Context menu of a sprite slice has an option to Delete which has no effect.
Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce: 1. Create a project whi... Read more
Undo does not work in assets (prefabs)
To reproduce: 1. Open new project 2. Create a prefab 3. Change anything 4. Try using undo (Ctrl + z; Command + z; Edit > Undo) 5. Th... Read more
Renaming a texture takes a very long time
to reproduce: 1. Open attached project (TextureRenameWaitBug) 2. Rename the texture "RENAME ME" Expected result: Texture renames pr... Read more
When exporting a scene, the associated cginc files with the shader would...
Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity. 2) In project tab,... Read more
Errors in console in Playmode for Unity Survival Shooter 5
1. Create new project. 2. Import Survival shooter 5 from Asset store. 3. Open _CompletedAssets -> Scenes -> Level 01 5.x scene. 4... Read more
Scriptable object holds references to no longer existing variables
Steps to reproduce: 1. Open attached project "795751.zip" 2. In hierarchy, notice scriptable object "FeatureToggle" and its script ... Read more
Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project 2. Open a custom editor by clicking "Custom -> Open" 3. Click on the buttons to create materials 4. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow