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AssetDatabase.LoadAllAssetRepresentationsAtPath() returns an array of null
Reproduction steps:1) Open attached project2) Make sure you are connected to a cache server3) Click WBSF->Rendering Utils->Ass... Read more
Restore Scene Setup which has no active scene throws Invalid SceneManage...
Steps to reproduce: 1. Open attached project.2. Open scene: a3. Open scene b and c in additive (drag&drop)4. Create new scene in... Read more
[Crash] Editor crashes when opening a particular scene MonoBehaviour::Sh...
Quick reproduction steps:1. Open attached project "PolyglotUnity"--- Editor crashes immediately Alternative reproduction steps:1. De... Read more
[AssetBundle] AssetBundle hash changes depending on the project platform...
Steps to reproduce: 1. Open the attached project2. Set project platform to PC/Mac (File -> Build Settings)3. Choose the "Bundle P... Read more
Fungus flowchart crashes Unity 5.2
To reproduce:1. Open attached project2. Start the scene3. Stop the scene4. Start the scene again5. Editor crashes Read more
[AssetBundles] Loading an uncompressed AssetBundle with CreateFromMemory...
Unity crashes when loading an uncompressed AssetBundle repeatedly with AssetBundle.CreateFromMemory/CreateFromMemoryImmediate. How m... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
Regression: Errors on upgrading project "File ProjectSettings/ProjectSet...
Regression: Errors on upgrading project "File ProjectSettings/ProjectSettings.asset couldn't be written" when you opening this proje... Read more
Unloading native unity assets produces a crash
Won't fix:Developers responsible for the area decided not to fix this issue, because addding safeguard preventing from unloading ass... Read more
[AssetBundles] Crash in AnimationClip::GetRuntimeAsset when instantiatin...
To reproduce:1. Open attached project2. Run Scene3. Editor crashes Regression from 5.2.4f1Reproducible: 5.3.1p1, 5.4.0b1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used