Search Issue Tracker
[Android] Building a project where product name starts with a number res...
Reproduction steps:1. Open the attached "1363626test.zip" project from the google drive link2. Go to Project Settings > Player &g... Read more
Domain Reload missing when entering play mode
Users have reported that a domain reload isn't done when entering play mode, even though project is configured to do so. No solid re... Read more
Errors and warnings logged in the Console when calling AssetDatabase met...
How to reproduce:1. Open the attached project "CheckConsistencyLoadAssets"2. In the Project window, select the asset "SelectMe" (Ass... Read more
Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
[Previews] Prefab preview is not updating when change Material color
this bug happens on 2020.3 and 2021.1,in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the pr... Read more
[Performance] Possible preformance regression between 2021.1 and 2021.2
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time for... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open "Assets/Resources/SampleAsset.asset" from the "case_1362489" project with a text editor2. Change the last l... Read more
Custom packages are not importing into Unity
Reproduction steps:1. Open user-submitted project2. Navigate to Assets -> Import Package -> Custom Package...3. Import any cus... Read more
Assets can't be imported to the editor by dropping them into the Project...
How to reproduce:1. Create a new Unity project2. Try to drag and drop any file to the editor, Project view Expected result: file is ... Read more
[Accelerator] -EnableCacheServer command line argument does not properly...
Reproduction steps:1. Setup a Unity Accelerator2. In the same machine, create a new Unity Project3. In Preferences -> Asset Pipel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning