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[Android] Building a project where product name starts with a number res...
Reproduction steps: 1. Open the attached "1363626test.zip" project from the google drive link 2. Go to Project Settings > Player > P... Read more
Domain Reload missing when entering play mode
Users have reported that a domain reload isn't done when entering play mode, even though project is configured to do so. No solid re... Read more
Errors and warnings logged in the Console when calling AssetDatabase met...
How to reproduce: 1. Open the attached project "CheckConsistencyLoadAssets" 2. In the Project window, select the asset "SelectMe" (A... Read more
Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
[Previews] Prefab preview is not updating when change Material color
this bug happens on 2020.3 and 2021.1, in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the ... Read more
[Performance] Possible preformance regression between 2021.1 and 2021.2
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time fo... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce: 1. Open "Assets/Resources/SampleAsset.asset" from the "case_1362489" project with a text editor 2. Change the last... Read more
Custom packages are not importing into Unity
Reproduction steps: 1. Open user-submitted project 2. Navigate to Assets -> Import Package -> Custom Package... 3. Import any custom... Read more
Assets can't be imported to the editor by dropping them into the Project...
How to reproduce: 1. Create a new Unity project 2. Try to drag and drop any file to the editor, Project view Expected result: file ... Read more
[Accelerator] -EnableCacheServer command line argument does not properly...
Reproduction steps: 1. Setup a Unity Accelerator 2. In the same machine, create a new Unity Project 3. In Preferences -> Asset Pipel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow