Search Issue Tracker
AssetDatabase.CreateAsset overwites folder without a warning
How to reproduce:1. Open the attached "New Unity Project.zip"2. Open the "Example" folder inside Project Window3. In Menu Toolbar se... Read more
Crash on MustRemoveFromObject when reimporting a Prefab
Reproduction steps:1. Open the user's attached project2. In the Project window, select "Addressables" > "_GameManager"3. Right-cl... Read more
Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps:1. Open the "HighHandHoldem.zip" project attached by the user2. Observe how many Mono Scripts are inside the cont... Read more
Assembly Definition Scriptable Objects loses serialized values when asse...
Reproduction steps:1. Open the attached project ("ReproBugRename.zip")2. Open the "SampleScene" scene: Assets > Scenes3. Enter th... Read more
Unity Accelerator data becomes corrupt when importing Assets
How to reproduce:1. Install Unity Accelerator2. Install Python 3.9 in "C:\Python39"3. Extract the attached project "ACTest2.zip"4. O... Read more
Crash when entering Play Mode and serializing data right after recompila...
How to reproduce:1. Open the attached project "Share.zip"2. Open the "Test_School" Scene3. Open the PlayInEditorHook.cs4. Set both t... Read more
Editor crashes on GameObject::ActivateAwakeRecursivelyInternal when open...
Reproduction steps:1. Open the project from the attached google drive link2. Go to Assets/Scenes and open "Level_1.unity" scene Repr... Read more
Editor is stuck on loading scripting assemblies when there is a .meta fi...
How to reproduce:1. Extract and open attached project "game.tgz" Expected result: Editor loadsActual result: Editor is stuck on load... Read more
AssetPostprocessor ignores deleted assets when the deleted asset is reim...
Reproduction steps:1. Open the attached project ("TestImport.zip")2. Open the Assets directory via File Explorer3. Copy the "New Tes... Read more
Editor crashes on MonoBehaviour::Transfer<YAMLRead> when installing or r...
Reproduction steps:1. Open the user's attached project ("My project.zip" )2. Open Package Manager3. Remove XR Interaction Toolkit pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed