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0
votes
Won't Fix

[AssetBundles] Multiple sprite textures produce larger sized asset bundl...

Asset Bundles

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Nov 23, 2016

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Version/s: 5.4.3f1

When setting a texture to 'Sprite Mode: Multiple' the format that it is stored in an Asset bundle has changed since Unity versions >... Read more

1
votes
Fixed

Asset bundle includes another bundle instead of a reference

Asset Bundles

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Nov 25, 2016

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Version/s: 5.3.6p5

How to reproduce: 1. Open user's attached project 2. In editor, go 'Assets > Build Asset Bundles' 3. Go to 'Project/Assets/Streaming... Read more

0
votes
Won't Fix

AssetBundle can't load from assetbundle variant

Asset Bundles

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Nov 22, 2016

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Version/s: 5.4.3f1

"Inconsistent asset when sorting preload assets (Same path & file ID)" when exporting asset bundles if all fonts are the same name. ... Read more

0
votes
Won't Fix

Unity loses Standard Material Shader when importing an Asset Bundle gene...

Asset Bundles

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Dec 12, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open User's attached project 2. Open scene "testImportAssetBundleFrom5_3_4" 3. In the editor menu, select the... Read more

1
votes
Postponed

Every call to BuildAssetBundles recompiles scripts

Asset Bundles

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Dec 12, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Press Assets > AssetBundles > Build Asset Bundles The script will now build an asset bundl... Read more

0
votes
Duplicate

Assetbundles larger in 5.4 than in 5.3

Asset Bundles

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Dec 23, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Right-click "testTexture" asset, press "BuildToAB" 3. The script will now build it to an a... Read more

0
votes
Won't Fix

[StaticBatching] Loading static meshes from AssetBundles results in heav...

Asset Bundles

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Dec 19, 2016

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Version/s: 5.4.2p3

Steps to reproduce: 1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link) 2. Extract it... Read more

0
votes
Fixed

GUIskin objects do not serialize properly in assebundles, loading result...

Asset Bundles

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Dec 05, 2016

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Version/s: 5.4.3p2

Steps to reproduce: 1. Download and open the project 2. Build assetbundle with Portalarium/Build 3. Press play Result: crash upon l... Read more

4
votes
Fixed

Calling Resources.UnloadUnusedAssets() unloads used audio asset bundles

Asset Bundles

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Dec 29, 2016

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Version/s: 5.4.3f1

Reproduction steps: 1. Open my attached project 2. Open the "test01" scene 3. Enter Play mode 4. Click on the test button Expected ... Read more

0
votes
Fixed

Caching MoveCache and GetCachedVersions with invalid arguments don't thr...

Asset Bundles

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Jan 03, 2017

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Version/s:

To reproduce: 1. Pull and update assetbundle/caching-api/tests 2. Build locally or get a build from katana of that branch (build of... Read more

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