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Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif):1. Open any Unity project2. Create a new game object3. Select it and add Line Renderer co... Read more
Selecting prefab after simulating particle system crashes Editor
Steps to reproduce:1. Download 871745_repro.zip and open "main" scene2. Simulate "BulletHitParticles"3. Select prefab "RocketTower" ... Read more
Drag and drop simple FBX file causes an error Could not serialize text f...
How to reproduce:1. Create a new project2. Download the attached FBX file3. Drag and drop it to the project4. Notice the error:Could... Read more
Thumbnails for prefabs do not appear until reimporting
Steps to reproduce : - create a new project- import a package from the Asset Store ( https://www.assetstore.unity3d.com/en/#!/conten... Read more
Editor crashes after you undo Add Rect Transform to Prefab (of object wi...
To reproduce:1. Create a new project.2. Create Empty "GameObject" with an empty "GameObject" child.3. Make a prefab of this GameObje... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject" prefab instance4. Add any compo... Read more
Huge scene load time when there is and object with specific shader
Reproduction steps:1. Open project attached(Repro.zip).2. Open scene "0" from Assets folder.3. Press play. Expected result: Game wil... Read more
Crash in <b2Body::SetActive> making a gameobject with RigidBody2D and Ci...
Reproduction steps:1. Create the new project;2. Create an empty gameobject;3. Add RigidBody 2D and Circle Collider 2D components to ... Read more
SceneManager.SetActiveScene() does not set active scene when called in A...
To reproduce: 1.Download and open attached project.2.Open scene "Scene".3.Open NewBehaviourScript.cs and uncomment the call to Test(... Read more
[Plugin Importer] iOS compatibility setting reverts after Editor restart
Reproduction steps:1. Open the attached project.2. Select "HsLocalization.bundle" in the Project View.3. Make sure iOS checkbox is u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject