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[Animation] Renaming duplicate animation clips results in incorrectly na...
Repro steps: 1. Open project and scene “Scene”2. Select object “Sphere (2)”3. In Animation window notice clip “New Animation” (this ... Read more
[Animation] Scrubbing Animation window timeline crashes in mecanim::Valu...
Repro steps: 1. Open project and scene "Scene"2. Select object "Sphere (2)3. In Animation window click timeline (as if to scrub)4. C... Read more
[CurveEditor] Dragging keyframes after shift selection gives erroneous r...
[CurveEditor] Dragging keyframes after shift selection gives erroneous results Repro:1- Open attached project.2- Open scene 'asdf'.3... Read more
[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more
Sprite playback in the Animation Window repeats frame 16
Sprite playback in the Animation Window repeats frame 16. Repro:1- Open attached project.2- Open scene "ReproScene".3- Select game o... Read more
[Animation] Animation Clips are populated from the Animator, but not the...
Reproduction steps:1. Open "1198771" project2. Select "Share" GameObject3. In the Animation window click on the Animation Clip dropd... Read more
[A2] Cannot re position states in the Animator Controler
Steps to reproduce : - create a new Animation Controller- create a few states- try to re position them and notice that it doesn't wo... Read more
Curve change is applied to all curves in Custom Editor
How to reproduce: 1. Open attached project "860540-repro.zip" and "test" scene2. Go to Window -> Utility AI Editor3. Right click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor