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0
votes
Postponed

When root motion is applied, playing animations automatically and playin...

Animation

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Jan 24, 2016

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Version/s: 5.3.1p4

Reproduction steps: 1. Open the attached project 2. Open and play "Test" scene 3. Click on "Play" button 4. After the animations are... Read more

0
votes
Fixed

Importing skeleton under avatar mask causes error

Animation

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Jul 11, 2016

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Version/s: 5.4.0b25

How to reproduce: 1. Open the attached project 2. Create Avatar Mask (Project -> Create -> Avatar Mask) 3. Select it and expand tran... Read more

0
votes
Won't Fix

Creating sub state machine using scripting API does not update until mov...

Animation

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Aug 19, 2016

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Version/s:

Steps to reproduce: 1. open "ReproAnyState.zip" 2. go to Toolbar > Repro > "Repro the issue" 3. open the newly created AnimatorContr... Read more

0
votes
Won't Fix

Crash in mecanim::skeleton::SkeletonPoseComputeGlobalQ when enabling ani...

Animation

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Dec 17, 2016

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project (repro862303) 2. Run Swamp scene 3. Select golem game 4. Enable animator Actual: Editor cras... Read more

0
votes
Fixed

Long clip names create a mess in the StateMachine

Animation

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Nov 27, 2015

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Version/s:

Long clip names create a mess in the StateMachine window, especial when using a Blend Tree. See attached image. In this situation, ... Read more

0
votes
Fixed

In AnimationWindow, Ctrl-select of master key toggles instead of deselec...

Animation

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Mar 17, 2016

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Version/s: 5.4.0b10

Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more

1
votes
Fixed

[SkinnedMeshRenderer] Incorrect bounds when 'Update When Offscreen' is c...

Animation

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Mar 24, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open users attached project 2) Open "Hub_BugTest" scene 3) Find "EV_Rig:EV_High" object in hierarchy (All Hub... Read more

0
votes
Fixed

[Anim] Error in Console when applying Humanoid type

Animation

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Mar 07, 2017

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Version/s:

Getting this error in the Console when applying Humanoid type in the Importer > Rig tab... "GetObject failed to find Object for Lib... Read more

9
votes
Duplicate

[AnimatorUtility] SkinnedMeshRenderer with modified boneweights breaks A...

Animation

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Oct 15, 2015

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Version/s: 5.2.1p4

Steps to reproduce: 1. Open attached project 2. Open scene "bug" 3. Run the scene 4. Press "1" on keyboard to Instantiate a prefab ... Read more

0
votes
Fixed

Clip end time edit does not preview after current end time

Animation

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Apr 20, 2016

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Version/s:

Dragging the end time in the Inspector preview of a clip does not preview animation after the current end time. repro: -add any cli... Read more

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