Search Issue Tracker
[AW] in-between key type creation is wrong with "Auto" key type
if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more
ModelImporter.clipAnimations getting invalid mask data with custom Asset...
Steps to reproduce:1. Open "UnityPrototypes" project2. Select Art/Factions/_Prototypes/Testing/Animation/animTest.fbx prefab3. Selec... Read more
Activating an object with an Animation component causes CPU performance ...
To reproduce the issue follow the steps:1. Open "Meme Switch" project2. Open "CS_Game" scene3. Run the scene4. Open Profiler Window5... Read more
Vector4 field of an animated Material is not tinted blue or red when in ...
How to reproduce:1. Open the attached project "AnimatedVector4.zip"2. Open Scene3. Click on AnimatedMaterial in the Scene Hierarchy4... Read more
[Animation] Renaming a child GameObject breaks the reference between the...
Repro steps:1. Open user attached project2. Select "CharlieRunAni" in the Project Window3. Open it in the Animation Window4. In the ... Read more
Zooming out of the Animation window with the curves button selected free...
Steps to reproduce:1. Open attached project2. In the project window select Animations/Samples/AnotherCameraTest_Movement3. In the An... Read more
[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...
Steps to reproduce: 1. Open attached project2. Open atnimation window3. In project tab select "Anim1" to preview it4. Back in animat... Read more
[Optimize Game Objects] Animated meshes causes scaling issues in Play mode
Steps to reproduce: 1) Download attached project "OptimizeGameObjects.zip" and open in Unity.2) Open scene "Test" and press Play.3) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled