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Won't Fix

Votes

0

Found in

5.3.5f1

Issue ID

800718

Regression

Yes

Activating an object with an Animation component causes CPU performance peak

Animation

-

To reproduce the issue follow the steps:
1. Open "Meme Switch" project
2. Open "CS_Game" scene
3. Run the scene
4. Open Profiler Window
5. Activate "Flare" object in Camera/ANIMATIONS (Hierarchy)
6. CPU Profile should display performance peak

Note: It happens only for the first time after opening the project.

Reproduced in 5.4.0b22

Not reproducible in Unity 5.3.5p3, 5.3.4p2, 5.2.4p4

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