Search Issue Tracker

0
votes
Duplicate

The FBX model animation jumps in different Scene places when Root Motion...

Animation

-

Dec 25, 2018

-

Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached "case_1112616-rootMotion" project2. Play the Scene Expected result: The object moves in one direct... Read more

0
votes
Fixed

Applying a change to the Muscle Settings in the Configuration modifies o...

Animation

-

Jun 06, 2017

-

Version/s: 2017.2.0a2

When I modify the "Arm Down-Up" muscle range, the "Arm Front-Back" get locked with a range of 0. (see attached gif)This also happens... Read more

0
votes
Fixed

AnimationWindow: Splitter control visualization missing

Animation

-

Sep 06, 2016

-

Version/s: 5.5.0b2

Changeset: de5d987b37e383325162fe4677adff17f018a3d4Branch: 5.5/animation/dev Read more

0
votes
Fixed

Previous animation restarts repeatedly, when next animation starts to pl...

Animation

-

Mar 17, 2017

-

Version/s: 5.5.2p2

To reproduce:1. Open project2. Play scene3. Click mouse button a few times in a row Expected: 'MyModel_anystate' and 'My_model' mode... Read more

0
votes
Won't Fix

[AW] Inspector animated property (red) feedback breaks removing, then re...

Animation

-

Feb 10, 2016

-

Version/s:

Inspector animated property (red) feedback breaks removing, then re-attaching component. repro:-create a cube-create a clip for the ... Read more

0
votes
Fixed

Long clip names create a mess in the StateMachine

Animation

-

Nov 27, 2015

-

Version/s:

Long clip names create a mess in the StateMachine window, especial when using a Blend Tree. See attached image. In this situation, C... Read more

0
votes
Duplicate
0
votes
Not Reproducible

[Legacy] Can't resize animations array in legacy animation component

Animation

-

Dec 01, 2015

-

Version/s: 5.4.0a4

Steps to Repro 1. Open project2. Open scene "Anim"3. select "Gameobject"4. Try to resize the animations array Expected:Animation arr... Read more

0
votes
Won't Fix

Changing the CullingMode of a running animation's Animator to Always Ani...

Animation

-

Dec 13, 2018

-

Version/s: 2017.4.0f1, 2018.2.19f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("AnimatorBugCheckTest.zip")2. Expand the "player_01" and find the "SKLk_C_Spine... Read more

0
votes
By Design

Any State transitions to Sub State Machines ignore Interruption Source

Animation

-

Mar 21, 2017

-

Version/s: 5.5.2p1

To reproduce:1. Open 'Simpler AnyState Interrupt Bug' project2. Play the scene.3. Select the gameobject and open the Animator window... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.